bflat
dmd
bflat | dmd | |
---|---|---|
27 | 146 | |
3,472 | 2,893 | |
0.7% | 0.3% | |
6.9 | 9.9 | |
about 2 months ago | about 10 hours ago | |
C# | D | |
GNU Affero General Public License v3.0 | Boost Software License 1.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
bflat
-
Borgo is a statically typed language that compiles to Go
The sibling pretty much sums it up. But if you want more detail, read on:
Generally, there are three publishing options that each make sense depending on scenario:
JIT + host runtime: by definition portable, includes slim launcher executable for convenience, the platform for which can be specified with e.g. -r osx-arm64[0].
JIT + self-contained runtime: this includes IL assemblies and runtime together, either within a single file or otherwise (so it looks like AOT, just one bin/exe). These requires specifying RID, like in the previous option.
AOT: statically linked native binary, cross-OS compilation is not supported officially[1] because macOS is painful in general, and Windows<->Linux/FreeBSD is a configuration nightmare - IL AOT Compiler depends on Clang or MSVC and a native linker so it is subject to restrictions of those as a start. But it can be done and there are alternate, more focused toolchains, that offer it, like Bflat[1].
If you just want a hello world AOT application, then the shortest path to that is `dotnet new console --aot && dotnet publish -o {folder}`.
[0] https://learn.microsoft.com/en-us/dotnet/core/rid-catalog
[1] https://github.com/bflattened/bflat (can also build UEFI binaries, lol)
-
Learn how to build beautiful and interactive .NET command-line applications using System.CommandLine and Spectre.Console with my latest blog post
See here
-
Question about NativeAOT platform support
See B flat
-
Native AOT Overview
I've been wondering how to integrate modern .NET Core into a custom build system (buck2) and was wondering similar things. There's this project I think is cool called bflat[1] that basically makes the C# compiler more like the Go compiler in the sense it's a one-shot single-use tool that can cross compile binaries natively. It's done by one of the people on the .NET Runtime team as a side project, but quite neat.
I think in practice you're supposed to compile whole .dll's or assemblies all at once, which acts as the unit of compilation; I don't think the csharp compiler generates native object-files-for-every-.cs, the kind of approach you'd expect from javac or g++. Someone please correct me if I'm wrong though! I'd like to learn more about this.
[1] https://github.com/bflattened/bflat
-
If you were stuck on a remote island, would you pick C# as your programming language
You can compile without a GC using https://github.com/bflattened/bflat
- AOT
-
Hey people, made a game for my CS homework as a freshman using C#, what do you guys think about it?
nice. have you tried compile it using https://github.com/bflattened/bflat to have native executable? as long as you don't have PackgeReference it can be compiled using bflat instead of full dotnet
- Bflat – a single ahead of time crosscompiler and runtime for C#
-
bflat - Build native C# applications independent of .NET
The creator actually addresses this issue:
dmd
- D2 Playground
-
DMD Compiler as a Library: A Call to Arms
Here's the pipeline spitting out the same error as on my macbook did.
https://github.com/dlang/dmd/actions/runs/8023469412/job/219...
-
My favourite Git commit (2019)
Not completely on topic (if you read TFA) but my favorite Git commit is by compiler badass and HN frequenter, where he checks in an entire C compiler to the D language repo:
https://github.com/dlang/dmd/pull/12507
https://news.ycombinator.com/item?id=27102584
-
The C Bounded Model Checker: Criminally Underused
A new generated code alone is 4000 lines long [1]. The actual code added is just 2000 lines, and some are used to pay debts, I mean, to make a proper code generator (which can be alternatively written in a simpler scripting langauge). In any case it is never comparable to the entier C parser proper.
[1] https://github.com/dlang/dmd/pull/15307/files#diff-3677bcc89...
-
OpenD, a D language fork that is open to your contributions
D is completely opensource already (https://github.com/dlang/dmd). The "open" of OpenD is just ADR saying that OpenD will be more open to new language features than D has historically been.
-
The OpenD Programming Language (fork of D)
The reference compiler, DMD, is open source: https://github.com/dlang/dmd
But they don't accept just any Pull Request or features the community submits, understandably. There's a process called DIP for language improvements: https://github.com/dlang/DIPs/blob/master/DIPs/README.md
However, by some accounts, it's really hard to get anything through.
Given D already has so many feature, I find that to be a good thing , to be honest, by not everyone agrees, of course.
- Odin Programming Language
- D Programming Language
What are some alternatives?
asdf-dotnet-core - ✨ .Net Core plugin for asdf version manager
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
zerosharp - Demo of the potential of C# for systems programming with the .NET native ahead-of-time compilation technology.
ldc - The LLVM-based D Compiler.
TinyGo - Go compiler for small places. Microcontrollers, WebAssembly (WASM/WASI), and command-line tools. Based on LLVM.
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
centos-stream
dextool - Suite of C/C++ tooling built on LLVM/Clang
vscodium - binary releases of VS Code without MS branding/telemetry/licensing
Odin - Odin Programming Language
GtkSharp - .NET wrapper for Gtk and other related libraries
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.