STL VS GLUT

Compare STL vs GLUT and see what are their differences.

STL

STL 3D geometry format parsing and pretty-printing in Haskell (by bergey)

GLUT

Haskell bindings to GLUT (by haskell-opengl)
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STL GLUT
- 1
12 60
- -
0.0 3.9
over 1 year ago 4 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

STL

Posts with mentions or reviews of STL. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning STL yet.
Tracking mentions began in Dec 2020.

GLUT

Posts with mentions or reviews of GLUT. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-05-23.

What are some alternatives?

When comparing STL and GLUT you can also consider the following projects:

graphviz - Haskell bindings to the Graphviz toolkit

gloss - Painless 2D vector graphics, animations and simulations.

luminance - Type-safe, type-level and stateless Haskell graphics framework

vinyl-gl - Utilities for working with OpenGL's GLSL shading language and vinyl records.

threepenny-gui - GUI framework that uses the web browser as a display.

GLFW-b - Haskell bindings to GLFW

diagrams-core - Core types and utilities

reanimate - Haskell library for building declarative animations based on SVG graphics

plots - Haskell plotting library

glade

freetype2 - My personal branch of the freetype2 source code