beepbox
glicol
beepbox | glicol | |
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55 | 132 | |
739 | 1,996 | |
- | - | |
5.0 | 8.0 | |
9 months ago | 7 days ago | |
TypeScript | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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beepbox
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Strudel: A live coding platform to write dynamic music pieces in the browser
As much of a coder as I am, I think something like https://beepbox.co is much more intutive, albeit possibly more limited, to come up with beeps and such.
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Hello fellow composers ive been working on a conceptual OST for a game that i will be developing in the future. So far I've done around 5 songs and i plan to do at least 20 more. one thing to note is that they are prototypes so what you see isn't the end result. Any feed back would be appreciated TY
i think it might be the software im using. right now im using a free browser software called beepbox.co ive gotten used to it while im still learning how to use a DAW. Also right now im just looking to post prototypes and then ill expand and remaster them so im not too keen on details which isnt a good idea.
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80s or 90s song
BeepBox (click File > Copy Song URL)
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[TOMT] [Music] Video game song that sounds similar to these ones from Deltarune
you can use beepbox.co and chrome music lab to try and recreate it!! might help more
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What is the song used in those Breaking bad vs edits?
For recreating the melody with digital instruments: OnlineSequencer (at the end click the light blue cloud icon to save), MusicLab (click Save), or BeepBox (click File > Copy Song URL)
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Musicians Rule <3
BeepBox is the simple web music tracker I use to make my stuff, it’s at https://beepbox.co/ (though I personally prefer https://beepbox.co/3_0/ because it’s easier to use)
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Music dreams
I write little songs on beepbox.co in my free time, and I've had numerous dreams with bangin songs in them. I usually forget them when I wake up, and used to get really upset since I wished I could remake them in real life. But eventually I realized there's no real loss, since my brain is an endless well of creativity, whether I'm awake or not! I did manage to save a couple dream songs though, my favorite is probably Sangadian. The name is from the only part of the lyrics I remember, either some nonsense word or the name of a fantasy city, but it sounds neat.
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A silly dance song , sung by a female singer, from the 90s maybe, with lyrics, piano/organ
That site is currently down so if you can, recreate it on MusicLab (click "Save") or BeepBox (click File > Copy Song URL)
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Melody Simmilar to David Bowie's Starman's Chorus, First Heard In Childhood, Maybe Disney Song
BeepBox (click File > Copy Song URL)
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I am working on simple arcade style shoot 'em up, however i have zero experience in music department. Any advice recommendation app/software for making soundtrack?
beepbox.co is a good place to start. It's a free online sequencer (no midi keyboard required, just click on a grid) that's great for composing chiptune style music that would fit this aesthetic. What are your SFX like?
glicol
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3 years of fulltime Rust game development, and why we're leaving Rust behind
I've worked on Ambient Engine and now on the Bevy engine. I totally agree with these points, very valuable. I only make some comments from my professional (audio) perspective:
We need the highlight author's affirmation of cli. Rust's tui (ratatui) is great. I used it to make Glicol-cli [1]. If you are a Linux user, you are welcome to test the music production of the code.
Speaking of game audio, I actually think rust is perfect for audio. I have also continued to develop Glicol recently, and my recent goal (starting tomorrow) is the bevy_glicol plug-in. I want to solve bevy's audio problem on the browser.
All in all, even though I've had my share of pain with ecs, I still think rust is very valuable for game and app development, maybe not multiplayer AAA, maybe practical apps.
[1] https://github.com/glicol/glicol-cli
[2] https://github.com/chaosprint/glicol
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Show HN: Render audio to HTML canvas using WebGPU
Nice! Great project website styling and demo.
I had a WebGPU scope demo using vanila JS here, but it's not connected to AudioContext at all.
https://stackblitz.com/edit/vitejs-vite-cuc9vs
Still, I had to use the old WebGL solution for https://glicol.org since the WebGPU support seems to be pretty slow at the moment.
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AI-generated sad girl with piano performs the text of the MIT License
Suno is great and I already shared its potential back in v2. I have always believed that the essence of digital music is "organized numbers". I think what needs to be thought about is how to use AI in this process. If you look at the results (numbers) generated, then we are indeed very close. But there is another future I believe: I hope AI can compose music with me, like copilot. This is why I keep working on
https://glicol.org/
and the destination is:
https://github.com/chaosprint/RaveForce
Also want to hear your feedback.
- Strudel: A live coding platform to write dynamic music pieces in the browser
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Velato: A programming language where source code must be a valid MIDI music file
Interesting!
Similar note-based expression can be found on TidalCycles/Strudel. although it's not valid MIDI format anymore, you can use notation like c4, f3, and make them as "pattern". Samples are also supported in the same manner:
https://strudel.cc/
And in my project Glicol, I use only numbers in the seq node. So 60 means middle C. Underscore means rest.
https://glicol.org/
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We were not accepted into Google Summer of Code. So, we started our own
I also applied with Glicol (https://glicol.org/) and got rejected, which is totally understandable. I am basically working this project on my own with almost zero extra funding.
I am currently working on a new website. The old stack is Vite, Svelte and Windi CSS (discontinued unfortunately). So this time maybe Astro + Solid + Tailwind.
And I am also trying to rewrite the whole Rust backend if possible, so there is quite some work to be done.
Let me know on GH or Discord if you are interested.
It's a good chance to try Rust, WASM, DSP, etc.
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My Sixth Year as a Bootstrapped Founder
This is a really informative and inspiring article.
It hasn’t been 6 months (not 6 years) since I quit my full-time job as a Rust developer to start my own business.
As time goes by, I can feel the pressure of mortgage and car loans, and I can also feel the care and pressure of my family.
My original plan was to make an interface for Glicol (https://glicol.org), and to develop relevant hardware with firmware written in rust for school education.
I sent some cold emails to VCs, but most of them got no reply.
I also sent an email to the Norwegian Museum of Science and Technology, offering to perform for children for free, but they didn’t reply for two months. I shamelessly sent it again, and someone finally replied with a rejection.
Only one VC talked to me and thought that I should convince and validate a partner first, and he suggested that I go to an incubator.
Very good advice.
Later I learned that even Norwegian education startups skipped Norway and focused directly on the US market.
People from the incubator also told me that it is impossible for Norwegian schools to accept new things independently.
This is very enlightening to me because most of Glicol's visitors are indeed from the US. And it took me so long to discover this fact.
But if I don’t start, I’ll never get past those six months.
- How Programming Languages Got Their Names
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
I picked up LOGO when I was 6 and leant Pascal and C later.
I didn't program for a few years because I wasn't interested in competitions. So I think interest is the most important, otherwise it will be easy to get lost and give up.
Later, I became very interested in programming, mainly because I came into contact with music technology.
I think since your child is interested in game development, it is a good choice to start step by step. For example, starting with threejs. I also recommend learning Rust and Bevy so you learn the underlying layers and ECS.
Last but not least, although it's not related to games dev but I sincerely invite you and your son to try Glicol (https://glicol.org), the project that I am developing.
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I quit my job to work full time on my open source project [Atuin]
I quite my job as well to work on
https://glicol.org
I have a lot of feelings, but I don't have a blog so far. But one of my feelings is that universities should alloc some of their funding to many of these open source projects and open source community should be better managed rather than donation. My plan is to start my own company and work on hardware .
What are some alternatives?
wasgen - Web Audio sound generator
Sonic Pi - Code. Music. Live.
stellarium - Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope.
supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.
octave-compass - A tool for exploring musical scales and chords
kaleidosync - A WebGL Spotify visualizer made with Vue, D3, and Three.js.
adsb-exchange - ADS-B Exchange Linux Setup Scripts
soundboard - Simple soundboard app with MIDI control
seedr_kodi - Official Seedr Kodi Repository
vst-rs - VST 2.4 API implementation in rust. Create plugins or hosts. Previously rust-vst on the RustDSP group.
koneko - 🐈🌐 nyaa.si terminal BitTorrent tracker
typebeat - Keyboard-controlled music sequencer, sampler, and synth