bang.html
racket-gui-easy
bang.html | racket-gui-easy | |
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6 | 8 | |
18 | 130 | |
- | - | |
0.0 | 7.8 | |
about 1 year ago | 3 months ago | |
JavaScript | Racket | |
MIT License | - |
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bang.html
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Ask HN: What is your preferred light weight stack for personal projects?
Client / Server Web App: Node.JS, Bang.html[0], the filesystem
Native downloadable executable desktop GUI application: Node.JS, GraderJS
CLI app: ??? Don't know yet, GraderJS can work but it's focused around GUI
Mobile app: ??? Don't know yet
Embedded: ??? Don't know yet
Graphics: Processing (but surely there are much better options nowadays)
AI: ??? Don't know yet
[0]: https://github.com/crisdosyago/bang.html/
[1]: https://github.com/crisdosyago/graderjs/
- Show HN: It will never be as popular as React, but I built it inspired by it
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Show HN: 7GUIs in Web Components
I made this a while ago, here's the component framework source: https://github.com/crisdosyago/der.Knall.Gerust
- 7GUIs
- Show HN: Das Bangen Froomverk
racket-gui-easy
- Racket Language
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Racket: The Lisp for the Modern Day
Looks like you're already in Emacs. I strongly recommend racket-mode as mentioned in another thread.
With regard to prototyping GUI's I'd suggest taking a look at https://github.com/mfelleisen/7GUI. https://github.com/Bogdanp/racket-gui-easy could also be a good place to start.
With regard to Racket more generally, I'm probably not the best person to ask since I had a very high friction start where I just banged my head against the wall until things made sense.
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Humble Chronicles: Managing State with Signals
I took a similar approach in my Racket library, gui-easy[1,2]. Though I opted to not defer any computations, any observable (similar to a signal from the post) update propagates to observers immediately, and there's no incrementality -- observables are just boxes whose changes you can subscribe to. Regarding the disposal problem, I used weak references and regarding the where to take observables and where to take concrete values as input question, I decided that any place an observable can go in, a concrete value can as well and it's been a convenient choice so far. For fun, here's an example[3] that builds the todo UI from the post.
[1]: https://docs.racket-lang.org/gui-easy/index.html
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If you were hired to create a new distribution of Lisp, what would you include?
For native apps, I would devote coding resources to the Guile-GI project which generates Guile bindings to the cross-platform Gtk C library by way of the Gnome Object Introspection and Reflection library. I would also port the Racket gui-easy library over to Guile-GI so declarative GUIs could be written.
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What programming language is good to make GUI's
There is also gui-easy a declarative gui framework: https://docs.racket-lang.org/gui-easy/index.html
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7GUIs
It’s not the only version either
See https://github.com/Bogdanp/racket-gui-easy/tree/master/examp...
},
What are some alternatives?
_____ - 💎 Das Bang-Architektur-Rahmenwerk! ist eine Ansichtsbibliothek, die benutzerdefinierte Elemente für das neue Zeitalter druckt. Es enthält asynchrone Vorlagenwerte, JS-Vorlagensyntax, <!void-elements /> und minimale DOM-Aktualisierungen ohne virtuelles DOM. [Moved to: https://github.com/i5ik/das.bang.froomwerk]
7guis - 7GUIs is a GUI programming usability benchmark.
atomico - Atomico a micro-library for creating webcomponents using only functions, hooks and virtual-dom.
bgjs
7GUI - the 7 gui project
fidgetty - Widget library built on Fidget written in pure Nim and OpenGL rendered
CIEL - CIEL Is an Extended Lisp. Scripting with batteries included.
bang - A custom element framework for the new age: async templating, smooth syntax, and <!void-elements /> [Moved to: https://github.com/i5ik/_____]
biwascheme - Scheme interpreter written in JavaScript