b0xx-ahk
By agirardeau
GameKeeb
Keyboard to GameCube adapter powered by Raspberry Pi Pico (by JonnyHaystack)
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b0xx-ahk | GameKeeb | |
---|---|---|
53 | 6 | |
47 | 30 | |
- | - | |
0.0 | 2.8 | |
almost 3 years ago | 9 months ago | |
AutoHotkey | OpenSCAD | |
MIT License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
b0xx-ahk
Posts with mentions or reviews of b0xx-ahk.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-01-06.
- For any knowledgeable slippi melee players out there, here's a question of mine about controls.
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i want to learn how to play melee
If you truly cannot purchase a controller or an adapter, then I recommend learning on keyboard. There is a script that allows keyboard to emulate a boxx-style controller. It's honestly a perfectly valid way to play melee, and helped prepare me for a real boxx controller.
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How ergonomically bad is a standard WASD layout for box controllers?
Have you actually tried the layout, or are you just reluctant? If you haven't, I recommend trying the b0xx ahk software to get a feel for it without having to buy/build a rectangle controller.
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Why does everyone use a GC controller?
Hmm, very interesting. I think I am up going this route, I am very interested in ergonomic keyboards too, I can even make one myself. What is the difference between a b0xx/frame1/some new ones I see like the Superslab vs a keyboard, saw this https://github.com/agirardeau/b0xx-ahk, however I have no idea if rectangles differ vs keyboards by having analog keys?
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What is the least technically viable character?
Leffen has a guide: https://www.youtube.com/watch?v=LU_Lge6ql9o More importantly it links to: https://github.com/agirardeau/b0xx-ahk
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New player picking up Melee, Controller info please
If you plan on dipping your toes by playing online you can try a gaming keyboard and use this program to basically get the functionality of a Frame1.
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just got slippi, no idea how the game works or anything but I'm trying to get into it and play with a ps5 controller, I plugged it in and nothing works help please
Hey, as somebody who started off on a PS5 controller, I gotta tell you that keyboard is significantly better. By using the b0xx.ahk script (which can be found here: https://github.com/agirardeau/b0xx-ahk/) you can turn your keyboard into an unnerfed B0XX, which has a lot more capabilities than a PS5 controller. Since Dolphin reads all buttons on modern controllers as analog inputs, things like lightshielding are impossible to do with a PS5 controller. On top of this, tilting is much, much harder since the space between the center of the analog sticks and the edge of the frame are interpreted as much larger, so you need extremely precise and subtle tilts of the stick to avoid dashing, jumping, and up-smashing. It's definitely possible to get started with one, but they're very limited and really hard to use, and switching to keyboard (until I get a real b0xx) was the best decision I could've made.
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Would it make sense to start on keyboard?
Definitely, if you are on windows you can install this: https://github.com/agirardeau/b0xx-ahk and if you ever want to attend a tournament in person, you’d have to get or make a boxx controller. Try to map your keyboard in a similar layout to a boxx. Don’t go too crazy far from the default b0xxahk mapping . And have the mapping open and visible for the first weeks :) get uncle punch ! Have fun !
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Is possible/how hard it is to use we qmk firmware to simulate a PlayStation controller?
For super smash melee we use an ahk script to use keyboard for controller. That might work for you. https://github.com/agirardeau/b0xx-ahk
- Good Keyboard Controlls?
GameKeeb
Posts with mentions or reviews of GameKeeb.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-22.
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We need a National drive to get the Slippi kids and Slippi recluses out to locals
https://github.com/JonnyHaystack/GameKeeb for anyone whose searching for this. This is dope. this is a lot more simple than a DIY boxx.
- Started as a Slippi kid on keyboard, want to transition to locals
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Why does Leffen think Keyboard is good?
thats not even remotely true
- Melee on keyboard, what should I do for wavedashes?
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I don't want to use GC anymore. What recommendations are there?
here is a link to a keyboard to gamecube converter for playing at in person tournaments: https://github.com/JonnyHaystack/GameKeeb
- Is there a way to play in locals with a keyboard?
What are some alternatives?
When comparing b0xx-ahk and GameKeeb you can also consider the following projects:
B0XX-vJoy - Emulate the B0XX on Keyboard with vJoy and AutoHotkey
pico-rectangle - Joybus protocol (Gamecube controller) implementation for the Raspberry Pi Pico (ARM Cortex M0+). Translates GPIO to modelized Gamecube controller states based on the B0XX/F1 layout.