awesome-generative-art VS processing

Compare awesome-generative-art vs processing and see what are their differences.

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awesome-generative-art processing
3 456
1,659 6,448
- 0.1%
0.0 0.0
6 months ago 5 months ago
Java
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

awesome-generative-art

Posts with mentions or reviews of awesome-generative-art. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-28.
  • Creative coding, making loops with Processing
    10 projects | news.ycombinator.com | 28 Jan 2023
    This is something that is pretty much whats closest to my heart. The creative coding / visual scene.

    Here is a good list.

    https://github.com/kosmos/awesome-generative-art

    Also… Shaders ! Is a great way to start.

    https://www.vimeo.com/nrlnd

    Thats my work. All realtime.

  • Ask HN: Resources to learn generative art programming?
    13 projects | news.ycombinator.com | 6 Aug 2022
    One of the better ones I've found is Tyler Hobbes [0].

    I recently found the "Bridges Archive" online [1]. It's a goldmine of ideas (I won't link to them but they have tilings, space filling algorithms, multi-scale Truchet patterns and many more).

    I favor the ideas rather than the implementation as I already know how to program so you may do better with learning something like processing/p5.js [2].

    In terms of raw ideas, I've found Jared Tarbell to be a huge inspiration [3] [4].

    I'm sure I'll get lashed on here for the mere mention of NFTs but I've found there are consistently awesome generative art being displayed on Twitter for artists showing their work and advertising their NFTs for sale. One resource that I've found to be pretty consistently good is fxhash.xyz [5] [6]. Looking for #fxhash tags on Twitter will probably give you rich results.

    I also have my own NFTs whose source code I've released as CC0 if you want to take a look [7] (none are for sale right now) along with a half assed attempt at making a list of resources for generative art [8].

    There's plenty of "awesome" generative art lists [9] as well as many examples and other projects on p5.js [2]. And of course there's always Reddit [10] [11].

    Oh and "Coding Train" is deceptively deep, packing complex ideas in a kind of "cutesy" veneer but still managing to tackle topics that run the gamut of easy to incredibly difficult [12].

    There's really too many resources to list. It depends on what level you're at. I tend to focus on Javascript and the 'ideas' rather than the implementation so much. If you're starting from a point of learning programming, you're probably better off going through a tutorial or two on how to actually program and then try and tackle some "classic" generative art examples (grids, recursive grides, flow fields, etc.).

    I occasionally run into people who have all their experiments on GitHub which might be enlightening [13].

    [0] https://tylerxhobbs.com/essays

    [1] https://archive.bridgesmathart.org/#gsc.tab=0

    [2] https://p5js.org/examples/

    [3] http://www.complexification.net/gallery/

    [4] http://levitated.net/

    [5] https://www.fxhash.xyz/

    [6] https://twitter.com/fx_hash_

    [7] https://github.com/abetusk/iao

    [8] https://github.com/abetusk/iao/blob/main/Notes.md

    [9] https://github.com/kosmos/awesome-generative-art

    [10] https://www.reddit.com/r/generative

    [11] https://www.reddit.com/r/proceduralgeneration/

    [12] https://www.youtube.com/channel/UCvjgXvBlbQiydffZU7m1_aw

    [13] https://github.com/anaulin/generative-art

  • a question about where to start
    2 projects | /r/generative | 24 Apr 2022

processing

Posts with mentions or reviews of processing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-26.
  • Our tools shape our selves
    1 project | news.ycombinator.com | 4 Apr 2024
    reply

    I disagree. There are so many creative tools that are now online that you can access from your browser that were not envisioned in the original web. It is obviously true that not EVERY website is about creation (but to expect that seems unreasonable?), but even Wikipedia is a collaborative project.

    Examples include products from big vendors like Adobe's Photoshop, to smaller products like SketchUp, to more indy generative art tools like https://processing.org and Strudel (https://news.ycombinator.com/item?id=39924210).

  • Let's compile like it's 1992
    4 projects | news.ycombinator.com | 26 Feb 2024
    Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.

    [0] https://processing.org/

  • VVVV – A Hybrid Visual/Textual Development Environment
    6 projects | news.ycombinator.com | 23 Feb 2024
  • Random Animations
    5 projects | news.ycombinator.com | 18 Jan 2024
  • Penrose – Penrose
    13 projects | news.ycombinator.com | 12 Jan 2024
  • Program a "Weakest link" for myself IRL game
    1 project | /r/learnprogramming | 9 Dec 2023
    I would personally use the language Processing. It's the one I use the most. And it's relatively easy to start drawing text, squares, and do other kinds of things. (It's kind of like java, but without all the boilerplate code)
  • Turbo Pascal Turns 40
    8 projects | news.ycombinator.com | 30 Nov 2023
    Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.

    It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.

    IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).

    https://processing.org/

    https://p5js.org/

  • Ben Fry Resigns from the Processing Foundation
    1 project | news.ycombinator.com | 3 Oct 2023
    Processing is very cool, especially if you like graphics.

    https://processing.org/

    Processing is a flexible software sketchbook and a language for learning how to code. Since 2001, Processing has promoted software literacy within the visual arts and visual literacy within technology. There are tens of thousands of students, artists, designers, researchers, and hobbyists who use Processing for learning and prototyping.

  • Arduino raises $22M Series B round
    1 project | news.ycombinator.com | 7 Sep 2023
    And it's not even their IDE. They just slapped some AVR compilers into Processing

    https://processing.org/

  • Što dati djetetu da uči/radi?
    2 projects | /r/CroIT | 6 Jul 2023

What are some alternatives?

When comparing awesome-generative-art and processing you can also consider the following projects:

py5 - A Python library that makes Processing available to the CPython interpreter using JPype.

OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

genuary2022 - My entries for Genuary2022

manim - A community-maintained Python framework for creating mathematical animations.

weird - Generative art in Common Lisp

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

iao - iao

kaboom.js - 💥 JavaScript game library

awesome-interview-questions - :octocat: A curated awesome list of lists of interview questions. Feel free to contribute! :mortar_board:

openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics

py5generator - Meta-programming project that creates the py5 library code.

love - LÖVE is an awesome 2D game framework for Lua.