automerge-perf VS statebox_riak

Compare automerge-perf vs statebox_riak and see what are their differences.

automerge-perf

Performance tests for Automerge (by automerge)

statebox_riak

Convenience library that makes it easier to use statebox with riak, extracted from best practices in our production code at Mochi Media. (by mochi)
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automerge-perf statebox_riak
2 1
35 48
- -
3.2 10.0
7 months ago over 10 years ago
JavaScript Erlang
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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automerge-perf

Posts with mentions or reviews of automerge-perf. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-26.
  • Announcing crop, the fastest UTF-8 text rope for Rust
    9 projects | /r/rust | 26 Feb 2023
    The automerge folks have a real-life editing history of a large document in their benchmarks: https://github.com/automerge/automerge-perf
  • You might not need a CRDT
    9 projects | news.ycombinator.com | 5 Dec 2022
    This is an implementation problem with automerge. I wrote a blog post last year about CRDT performance. I re-ran the benchmarks a couple months ago. Automerge has improved a lot since then, but a simple benchmark test (automerge-perf[1]) still takes 200MB of RAM using automerge-rs. Yjs and Diamond types can run the same benchmark in 4mb / 2mb of ram respectively.

    I've had a chat with some of the automerge people about it. They're working on it, and I've shared the techniques I'm using in diamond types (and all the code). Its just an implementation bottleneck.

    [1] https://github.com/automerge/automerge-perf/

statebox_riak

Posts with mentions or reviews of statebox_riak. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-05.
  • You might not need a CRDT
    9 projects | news.ycombinator.com | 5 Dec 2022
    This is a cool approach. It reminds me of statebox by mochimedia: https://github.com/mochi/statebox_riak.

    If I'm understanding correctly, it requires the mutations to be deterministic in order for the nodes to converge.

    Replicache (replicache.dev - my thing) takes a similar approach except it does not requires the mutations to be deterministic, which is very useful because it enables, e.g., authenticated operations on the server.

    Both the idea here and Replicache's approach are closely related to game networking. If you are interested in these ideas, a really excellent set of content is: https://www.gabrielgambetta.com/client-server-game-architect....

What are some alternatives?

When comparing automerge-perf and statebox_riak you can also consider the following projects:

jumprope-rs

plane - A distributed system for running WebSocket services at scale.

pigeon - Diff, patch, merge, and synchronize JSON documents with an Automerge-compatible interface

peritext - A CRDT for asynchronous rich-text collaboration, where authors can work independently and then merge their changes.

crop - 🌾 A pretty fast text rope

aper - A Rust data structure library built on state machines.

diamond-types - The world's fastest CRDT. WIP.

jdd - A semantic JSON compare tool