godot-click-through-transparent-window
A demo project for the Godot Engine that features a transparent window with click-through capability. (by atadenizoktay)
godot-FirstPersonStarter
FPS (First Person Shooter) controller template for Godot 4 to give starter content for a new or already existing project! (by Whimfoome)
godot-click-through-transparent-window | godot-FirstPersonStarter | |
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1 | 14 | |
24 | 536 | |
- | - | |
2.3 | 2.7 | |
about 1 year ago | 6 days ago | |
GDScript | GDScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
godot-click-through-transparent-window
Posts with mentions or reviews of godot-click-through-transparent-window.
We have used some of these posts to build our list of alternatives
and similar projects.
godot-FirstPersonStarter
Posts with mentions or reviews of godot-FirstPersonStarter.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-18.
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Can't find bug in my c# code
I was rewriting gdscript to c# from godot-firstPersonStarter, but i can't move. I checked value of Velocity and it's not equal to zero, like MoveAndSlide function don't work.
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Is it safe to to go through for a full game in 3D with Godot? Im just starting out and its already having a hard time reaching 60fps
Copied an fps boilerplate: https://github.com/Whimfoome/godot-FirstPersonStarter. And then added my character, ran it and its already struggling? Is this expected? or is Godot still only for 2D?
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My first Godot project. Photogrammetry, no code.
I used the First Person Starter template by Whimfoome, wich is very nice and work independently of keyboard layout.
- Beginner advice for a 3D FPS project?
- will it ever come out
- May I use this in my game?
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Thanks to your help I was able to fix my slope problems.
Curious if this technique is already implemented here https://github.com/Whimfoome/godot-FirstPersonStarter
- Need advice on how to stop the player controller being able to walk up slopes greater than Max slope
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My first ever game made for the SAAM Arcade Game Jam: New York Minute
I made this game for the SAAM Arcade Game Jam- I used this controller to get me started: https://godotengine.org/asset-library/asset/424 It was much more difficult than I realized. The game is quite simple as-is but it still took me a long time to understand even basic concepts about game design. Overall, it made me more excited for future jams and I feel as though I have a decent base to grow from.
- Weird 3d movement issue?