arm64-examples VS gbt-player

Compare arm64-examples vs gbt-player and see what are their differences.

gbt-player

A music player library for the PSG audio channels of the GB, GBC and GBA. (by AntonioND)
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arm64-examples gbt-player
1 3
0 272
- -
0.0 1.2
over 2 years ago about 1 year ago
Assembly CSS
MIT License MIT License
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arm64-examples

Posts with mentions or reviews of arm64-examples. We have used some of these posts to build our list of alternatives and similar projects.

gbt-player

Posts with mentions or reviews of gbt-player. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-13.
  • Making a GB game, any tips on making music for it?
    2 projects | /r/Gameboy | 13 Apr 2022
    This video (plus the next part in the playlist) has an intro to creating music using GBDK and GBT Player https://www.youtube.com/watch?v=7l93RP986Zo I gather that hUGEtracker and hUGEdriver https://github.com/SuperDisk/hUGEDriver are the new preferred music tools with GBT player https://github.com/AntonioND/gbt-player being an older, more complex option (I haven't used them enough to form an opinion).
  • Windows 95 start up sound on Gameboy
    1 project | /r/chiptunes | 1 Dec 2021
    I want the .mod file (or some equivalent transcription of the notes/instruments that I could import or convert) so that it will work with GBT Player. I'm doing a project which uses GBT Player to play the music.
  • Using Unity to make maps for my Game Boy game
    1 project | /r/Gameboy | 14 Feb 2021
    If you're asking how I made the game itself, I wrote it from scratch in GBz80 Assembly. I'm using RGBDS for assembly. Most of the assets are converted to a usable format with custom Python scripts. The music is made with OpenMPT and converted/played with gbt-player. The map tool in the video is a collection of C# scripts that generate and export assembly by parsing the Unity scene. Here's what the file looks like.

What are some alternatives?

When comparing arm64-examples and gbt-player you can also consider the following projects:

Reverse-Engineering-Tutorial - A FREE comprehensive reverse engineering tutorial covering x86, x64, 32-bit ARM & 64-bit ARM architectures.

0x01-ARM-32-Hacking-Hello-World - ARM 32-bit Raspberry Pi Hacking Hello World example in Kali Linux.

64bit-os-tutorial - This OS Tutorial expands on the fundamental concepts covered in cfenollosa/os-tutorial and covers entering long mode on the x86_64 architecture. It also uses clang rather than relying on an external crosscompiler. I plan on keeping it up to date, so feel free to submit an issue!

bake - Bake, A build system for building, testing and running C & C++ projects

asm_book - A book teaching assembly language programming on the ARM 64 bit ISA. Along the way, good programming practices and insights into code development are offered which apply directly to higher level languages.

loda - LODA is an assembly language, a computational model and a tool for mining integer sequence programs.

uefi-ntfs - UEFI:NTFS - Boot NTFS or exFAT partitions from UEFI

snake-asm - Tiny snake game written in x86_64 assembly for Linux

HelloSilicon - An introduction to ARM64 assembly on Apple Silicon Macs

qr-asm - Generate a QR code from scratch with only ARM assembly.

which.gb - 🧙‍♀️ Just a little Game Boy ROM that tries to determine which model/revision your device is.

240p-test-mini - Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles