animated-spell-effects
combat-utility-belt
animated-spell-effects | combat-utility-belt | |
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7 | 7 | |
28 | 53 | |
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0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
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animated-spell-effects
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Animated GIF of Spells, Feats, etc?
https://github.com/jackkerouac/animated-spell-effects ?
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Handy 5e Modules List
animated-spell-effects - More than 350 (and growing!) animated effects for spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. In Foundry VTT, files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
- N00b Qs from Roll20 veteran
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Is there like a free online library /directory of animated several different animations in Webm, webp, gif or any format?
There is https://github.com/jackkerouac/animated-spell-effects and https://foundryvtt.com/packages/jaamod which both provide similar effects to JB2A
- Best way to import JKAST into FXmaster?
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Giving away Animated token packs.
I case you're interested this is the mod many people use for spell effects. No code really, just a github page so it can be downloaded easily: https://github.com/jackkerouac/animated-spell-effects
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Spell Template Question
Here is Jack's github site, but the instructions describe using MESS, which is no longer around. jackkerouac/animated-spell-effects: A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624. (github.com)
combat-utility-belt
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Two Game Systems in One World.
Alternatively, you could use the Starfinder system on square grid maps, and then a PDF viewer + hexagonal grid maps for Lancer. Rather than relying on two systems, have the more complicated system handled by Foundry, and run Lancer on paper, using form-fillable sheets. Since both systems are D20, you can still resolve everything in Foundry - you'll just need to either make some dice macros, OR (my suggestion) grab the Dice Tray module, which can make it so much easier to quickly resolve dice rolls. https://foundryvtt.com/packages/dice-calculator . You can also use Combat Utility Belt to manage your Lancer effects within Starfinder, granted that there will be a bit of setup. https://github.com/death-save/combat-utility-belt
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Handy 5e Modules List
combat-utility-belt - Every hero GM needs gadgets to keep their game safe from dastardly players up to no good! And where better to store those gadget than on your very own Combat Utility Belt! This handy-dandy combat aid comes packed with a bunch of gadgets to ensure you get a TPK every time...
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Assistance with Token Markers
Enhanced Conditions from Combat Utility Belt (there are others that can be used for it - like DFreds Convenient Effects - but CUB is simplest).
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Riizu's Module Cheat Sheet
Combat Utility Belt: Mostly used just for hiding combat names, but lots of other functionality
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Modules for Foundry
I use this purely for the Enhanced Conditions/Condition Lab to put the CPR specific effects in (critical injuries etc..)
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I'm hoping one of you have an export of your Condition Lab (CUB) conditions so I don't have to reinvent the wheel.
please be aware of this issue: https://github.com/death-save/combat-utility-belt/issues/429
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Is Foundry VTT worth it if you don't know how to code? Any alternatives?
Github link
What are some alternatives?
automated-jb2a-animations
foundryvtt-forien-quest-log - This module provides comprehensive Quest Log system for players and Game Masters to use with Foundry Virtual Tabletop
foundryvtt-fxmaster
perfect-vision - Foundry VTT Module: Lighting Drawings and Vision Limitation.
FoundryVTT-PlayerListStatus - Display a status in the PlayerList
midi-qol
foundry-user-latency - Simple FoundryVTT plugin to display players' pings next to their name.
Genesys-for-FoundryVTT - An attempt at a Genesys implementation for FoundryVTT
FoundryVTT-Sequencer - This module implements a basic pipeline that can be used for managing the flow of a set of functions, effects, sounds, and macros.
monks-tokenbar
VTTColorSettings - adds color picker as settings option in Foundry VTT
FoundryVTT-chat-enhancements