Yampa-core
jak
Yampa-core | jak | |
---|---|---|
- | 1 | |
5 | 7 | |
- | - | |
0.0 | 0.0 | |
almost 9 years ago | over 3 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | GNU Affero General Public License v3.0 |
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Yampa-core
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Tracking mentions began in Dec 2020.
jak
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Abstraction in Reflex and CodeWorld
I would have approached this application by building an abstract model of the calculator with all kinds of pure functions that push, pop, and apply operations to the abstract model. Then at the end I would hook it up in some dynamic UI code, but then FRP seems pretty overkill because there is only very little UI code. Basically the only FRP function I would use is sscan (or accumHoldBy) and some glue code. I have used this approach in a simple text editor.
What are some alternatives?
rhine - Haskell Functional Reactive Programming framework with type-level clocks
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.
sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages
streamly - High performance, concurrent functional programming abstractions
Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems
spice - An FRP-based game engine written in Haskell.
dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions
Animas - a fork of the Yampa combinator library for FRP
RxHaskell
euphoria - Dynamic network FRP with events and continuous values