Xash3D-Emscripten VS xash3d-fwgs

Compare Xash3D-Emscripten vs xash3d-fwgs and see what are their differences.

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Xash3D-Emscripten xash3d-fwgs
2 34
113 1,406
- 2.3%
10.0 9.8
over 4 years ago 6 days ago
HTML C
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Xash3D-Emscripten

Posts with mentions or reviews of Xash3D-Emscripten. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-02.

xash3d-fwgs

Posts with mentions or reviews of xash3d-fwgs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-17.

What are some alternatives?

When comparing Xash3D-Emscripten and xash3d-fwgs you can also consider the following projects:

halflife - Half-Life 1 engine based games

xash3d - DEPRECATED in favor of https://github.com/FWGS/xash3d-fwgs. Only bugfixes are accepted.

re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]

hlsdk-portable - Portable Half-Life SDK. GoldSource and Xash3D. Crossplatform.

xash-extras - Extras files for Xash3D FWGS engine. Includes textures for WON-style menu, some recommended configs, etc

re3 - GTA III, Vice City

cs16-client - Counter-Strike 1.6 rewritten client.dll. Without VGUI, ParticleMan and ecology friendy.

vitaXash3D - a port of Xash3D-FWGS to the PSVita

sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)

com.n0n3m4.diii4a - idTech4A++, idTech engine game For Android, DOOM III/Quake 4/Prey(2006)/TDM/RTCW/Quake 3/Quake 2/Quake 1

xash-rt - Fork of the Xash3D FWGS with a real-time path tracing