XOutput
x360ce
XOutput | x360ce | |
---|---|---|
77 | 22 | |
1,055 | 2,532 | |
- | 0.7% | |
7.1 | 8.2 | |
about 2 months ago | about 2 months ago | |
C# | C# | |
MIT License | - |
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XOutput
- Help remapping controller
- Update on Samsho rollback netcode
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How to make a generic controller into playstation controller
Xoutput - is maybe the simplest but x360 only.
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Input Lag With the ALP?
I've been playing with using XOutput + HidHide to cause Windows to see the the ALP controls as an Xbox controller instead of the generic device it normally appears as, and it seemed to significantly improve the input latency in FX. But there are other downsides and quirks that it causes, including problems actually launching the ball in some of the FX tables, so it might also end up being a non-starter.
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Playnite as a "system"
I’m using this as a hub for mainly a GameCube emulator and those controllers do not have Xinput so it wont work in Playnite. I used this to map the controller to XInput and then added an extra line in the Launch Playnite.bat file to also open XOutput on startup
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I need recommendations on a keyboard mapper!
Does your ipac have a dinput mode? If so, xoutput may work https://github.com/csutorasa/XOutput/issues/210
- Connect+ Anti Cheat PC Problem
- This is the event that made me hate this company of shit
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Using both HOTAS and motion controllers in NMS VR with XOutput
I know a fair number of people would like to be able to use their HOTAS with NMS (plenty pancake players, not just VR players who dislike the virtual HOTAS we get). A problem for PC VR players, though, is that any solution might leave you stuck with the HOTAS for all play and that wouldn't be so great. But I've seen a couple of people in other subs say that they use XOutput for this and that it lets them switch seamlessly between HOTAS and motion controllers, detecting when they put one device down and pick up the other.
- Division 2 is on sale at steam spring sale for 70% off. If you havent bought it yet, now's the time to do so. I recommend the New York Edition.
x360ce
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Is there a way to trick a game into thinking I have a G29 Wheel.
Your might need to use https://github.com/x360ce/x360ce
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Do you guys recommend motorsport for a guy has no wheel?
I use a Joystick and the x360ce emulator to map it's functions to a virtual gamepad. Not perfect, but works a lot more precise than an actual gamepad.
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Why is aiming difficult to program for controllers?
On PC you have a few options. Most simplistically some games will let you adjust at least the deadzone size in a config or ini file if the in-game menu doesn't have an option. Durazno and x360ce can alter the stick input, functionally turning square deadzones into radial ones but the game needs to use .dll files in its library to work which limits its use. [DS4Windows]((https://ds4-windows.com/))(need a PS4 controller) and Steam Input have deadzone and antideadzone options, but to counter axial deadzones I think you also have to use axial deadzones too(could still counter the size). reWASD(paid)'s full version can allow you alter the stick curve to functionally set up an antideadzone and alter the curve, but I'm not sure if it can address games with axial deadzones.
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Avast blocking a threat for being infected with Botnet:blacklist
i downloaded from https://github.com/x360ce/x360ce/wiki/Beta-Testing but i noticed now when i hover over the place to download the rar file it has another site so i guess this is a botnet
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do any of you use the citra-valentin-qt.exe build?
I installed the free software https://de.wikipedia.org/wiki/Process_Explorer and then let it run and then started valenting. In the explorer processes I saw an error entry with a red label. I doubleclicked on it and it told me an entry in the windows eventviewer was created. I went into the eventviewer and saw this: https://i.imgur.com/2AjLcmR.png. Then I googled "ezfrd64.dll crash" and found this website: https://github.com/x360ce/x360ce/issues/1178 They talk about the driver of some gamepad. I also installed a gamepad driver recently called "Speedlink". I removed said driver from my system and now citra valentin is starting up again.
- forcing third party controller to run as 360 controller
- Doing it up 90's style! - Enjoying Shredder's Revenge on my Custom SR Themed Cabinet
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DS4Windows Does not recognize my controller
I recommend the UCR (Universal Controller Remapper) software. It is kind of difficult to setup but it is the most responsive software I've used. Alternatively, you may try XOutput or X360ce, which are simpler but you may run into problems.
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hotas support ??
You can use x360ce to map joystick axes and buttons to what looks to the program like the expected controller inputs. I use it all the time with an old Logitech joystick. Works fine. Here's my current mapping.
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Is there a way to rename buttons in controller?
Not really, but if you are not using a Xbox-compatible controller you can use an Xinput wrapper such as UCR, x360ce or even the controller configurator built into Steam Big Picture. If you are using an Xbox controller and you see "Button 1..." in a game, then that game probably is too old to support Xinput and is using Dinput instead, and I doubt there's anything you can do.
What are some alternatives?
ViGEmBus - Windows kernel-mode driver emulating well-known USB game controllers.
stadiacontroller - Command line application that emulates an Xbox 360 controller from a wired Stadia controller on Windows.
BetterJoyForCemu - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput [Moved to: https://github.com/Davidobot/BetterJoy]
stadia-vigem - ViGEm adapter for Stadia Controller
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
HidGuardian - Windows kernel-mode driver for controlling access to various input devices.
DualSenseX - Connect your DualSense Controller, use Adaptive Triggers, Emulate Xbox 360 or DualShock 4 through USB or Bluetooth on PC
UCR - Universal Control Remapper [Alpha]
HidHide - Gaming Input Peripherals Device Firewall for Windows.
reshade - A generic post-processing injector for games and video software.