XOutput
DualSenseX
XOutput | DualSenseX | |
---|---|---|
77 | 45 | |
1,055 | 1,183 | |
- | - | |
7.1 | 0.0 | |
about 2 months ago | 7 months ago | |
C# | C# | |
MIT License | - |
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XOutput
- Help remapping controller
- Update on Samsho rollback netcode
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How to make a generic controller into playstation controller
Xoutput - is maybe the simplest but x360 only.
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Input Lag With the ALP?
I've been playing with using XOutput + HidHide to cause Windows to see the the ALP controls as an Xbox controller instead of the generic device it normally appears as, and it seemed to significantly improve the input latency in FX. But there are other downsides and quirks that it causes, including problems actually launching the ball in some of the FX tables, so it might also end up being a non-starter.
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Playnite as a "system"
I’m using this as a hub for mainly a GameCube emulator and those controllers do not have Xinput so it wont work in Playnite. I used this to map the controller to XInput and then added an extra line in the Launch Playnite.bat file to also open XOutput on startup
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I need recommendations on a keyboard mapper!
Does your ipac have a dinput mode? If so, xoutput may work https://github.com/csutorasa/XOutput/issues/210
- Connect+ Anti Cheat PC Problem
- This is the event that made me hate this company of shit
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Using both HOTAS and motion controllers in NMS VR with XOutput
I know a fair number of people would like to be able to use their HOTAS with NMS (plenty pancake players, not just VR players who dislike the virtual HOTAS we get). A problem for PC VR players, though, is that any solution might leave you stuck with the HOTAS for all play and that wouldn't be so great. But I've seen a couple of people in other subs say that they use XOutput for this and that it lets them switch seamlessly between HOTAS and motion controllers, detecting when they put one device down and pick up the other.
- Division 2 is on sale at steam spring sale for 70% off. If you havent bought it yet, now's the time to do so. I recommend the New York Edition.
DualSenseX
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How To Get Nintendo Switch Pro Controller To Work/Configure Properly Playing Steam Games On MacOS Ventura
- It may not be a proper answer but Apple always advertises PS5 controllers to use that for mac gaming and that works perfectly well. https://github.com/Paliverse/DualSenseX I hope it helps.
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15W PlayStation Plus Streaming
It does require a PS4 DualShock 4 controller, you’ll have to setup a workaround for all other controllers: - Xbox Controller (ROG Ally): ReWASD https://www.rewasd.com - PS5 DualSense: DualSenseX https://github.com/Paliverse/DualSenseX
- PS5 Version vs. PC Version (Also have a Steam Deck)
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[Controller] Ps5 DualSense Wireless Controller PRICE $49.00
https://github.com/Paliverse/DualSenseX https://store.steampowered.com/app/1812620/DSX/
- Is there a way of using my ps5 controller with GTA4 from fitgirl?
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dualsense kinda not really working on pc
dualsensex link - https://github.com/Paliverse/DualSenseX/releases/tag/1.4.9
- What controller would you recommend for pc gaming?
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How can I play Marvel's Spiderman Remastered with haptic feedback using my DualSense?
I mean the program ds4 windows to use ps controller for windows. You could try https://github.com/Paliverse/DualSenseX Don’t know if it works but some people say it does
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Dualsense In Spider man
Hey, I was able to use my dualsense by downloading this app here. Works perfect... no viruses or funny business. I have ds4 and inputmapper and those were giving me trouble... I think that even when the dualsense is working through those, it is being emulated as a dualshock 4.... Anyways, that app above works perfect... It's called dualsensex. Good luck
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SSX3 on PCSX2 with DualSense is the way it should be played
My trusty old Dualshock 3 died recently and it became necessary to replace the controller in order to continue being able to play the game the way I enjoy it. The price difference between a DualShock 4 and a DualSense is minimal where I live, so I went for the DualSense. After installing DualSenseX and VGIemubus available at this github repo, I then followed the guide available at this post, I set up the dual audio output to enable haptive feedback, with the first output being through my controller, and the secondary output being through my TV (being used as a monitor). Having done so, I then returned to the DualSenseX program and went to the settings tab, and then the controller section under this tab. I changed the audio output mode to headset, in order to mute the audio output from the controller speaker while retaining haptic feedback from the controller motors. Once this was done, I configured the controller keys for PCSX2 and went to try it out. I cannot believe that we did not have this option sooner, and if you have the controller as an option to play the game with, it is absolutely worth it.
What are some alternatives?
ViGEmBus - Windows kernel-mode driver emulating well-known USB game controllers.
DS4Windows - Like those other ds4tools, but sexier
x360ce - Primary repository for the x360ce library, front-end and tools.
DualSense-Windows - Windows API for the PS5 DualSense controller
BetterJoyForCemu - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput [Moved to: https://github.com/Davidobot/BetterJoy]
HidHide - Gaming Input Peripherals Device Firewall for Windows.
BetterJoy - Allows the Nintendo Switch Pro Controller, Joycons and SNES controller to be used with CEMU, Citra, Dolphin, Yuzu and as generic XInput
Playnite - Video game library manager with support for wide range of 3rd party libraries and game emulation support, providing one unified interface for your games.
UCR - Universal Control Remapper [Alpha]
DualSense2Xbox - [Project Suspended] A lightweight tool to use DualSense on Windows based on ViGEm. Supports Adaptive Triggers for GTA V.
DualSenseAT - DualSenseAT is a Central Hub Mods App for PS5 DualSense, adds DualSense support for various games.