WipEout-Mods
A repository containing mods for games of the WipEout series. (by NR74W)
WipEout-Fonts
Fonts from the WipEout series, remade in OpenType format. (by NR74W)
WipEout-Mods | WipEout-Fonts | |
---|---|---|
5 | 6 | |
17 | 41 | |
- | - | |
5.2 | 4.2 | |
over 1 year ago | over 2 years ago | |
Batchfile | ||
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
WipEout-Mods
Posts with mentions or reviews of WipEout-Mods.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-16.
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Why did NR74W delete all their stuff? Friend wanted to download their HD texture packs, and they're just gone off of github.
No they aren't. On Github, at https://github.com/NR74W/WipEout-Mods, there is only the mods for Pure(Which adds dlc and other shit) and Pulse(which is just track and DLC mod)
- WipEout Pure downloads slowing and crashing the game?
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WipEout Pure - Experimental WipEout Pulse track loading
WipEout Pulse: FX350 Edition does just that. However it's not compatible with real hardware, it can crash sometimes and Altima VII / Porto Kora can't render a large part of the track, making them unplayable. But the other 30 tracks can be played fine in all game modes (except the original 4 Zone tracks in Eliminator, since there is no weapon pad).
- Vineta K in Pulse Time trial
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Probably everybody right now:
Various mods for WipEout: https://github.com/NR74W/WipEout-Mods
WipEout-Fonts
Posts with mentions or reviews of WipEout-Fonts.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-09-16.
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WipeOut XL / Wipeout 64 Logo Font
the Wipeout 64 logo might be a bit of a hard one. But there's this resource and this interesting little article about the origin of the logo.
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Someone shared a link to this awesome timeline of the Wipeout teams a few weeks back. I decided to get it printed. Will be redoing the print in gloss. But it looks great! Toy for scale.
The F500 font used is an inaccurate remake from 1999 of the The Designers Republic's F500 Ang-ular font, named "Delta Ray". Since then an almost perfect remake was created, it can be found here.
- wipeout omega font
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Probably everybody right now:
Font remakes from the WipEout series (latest releases are Fusion and Assegai Rounded): https://github.com/NR74W/WipEout-Fonts
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i accidentally found the wipeout 3 font while searching for blocky fonts
That old font is very inaccurate, actually. I have remade and released the F500 font two weeks ago, by the way.
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FX300 Angular font, remade in TrueType format
I intend to remake other fonts as well, it is available for download here: https://github.com/NR74W/WipEout-Fonts
What are some alternatives?
When comparing WipEout-Mods and WipEout-Fonts you can also consider the following projects:
WipEout-Pulse-HD-Texture-Pack - A texture pack for WipEout Pulse, for use with PPSSPP / PCSX2.
AmalgamUS - TrueType/OpenType font inspired by (Designers Republic) PWEI 'productions' back in the day