Waterfall
docker-bungeecord
Waterfall | docker-bungeecord | |
---|---|---|
10 | 4 | |
731 | 172 | |
0.3% | - | |
7.8 | 7.3 | |
2 days ago | 2 days ago | |
Shell | Shell | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Waterfall
-
Announcing Lodestone, a FOSS self-hosted Minecraft server management tool
Looks cool. Any plans on supporting proxies such as BungeeCord or Waterfall?
-
Running Minecraft servers from Docker
So in this post we've created a Vanilla server, maintained and managed through docker. I highly recommend reading through the docs for this image as there's tons of configuration available, including support for modded servers. You can add more servers to this config and use something like BungieCord or PaperMC Waterfall switch servers ingame.
-
Reverse Proxying
To explain the differences between the proxies, BungeeCord is the original proxy, Waterfall is "BungeeCord fork that aims to improve performance and stability" and Velocity is "The modern, next-generation Minecraft server proxy".
-
Is there anyway to make a big Minecraft server?
Look into hosting it. If you have extremely good hardware, do self hosting. Or if you don't and rather want to pay, use third party hosting sites. nitrado or g-portal can handle the loads most likely. You will also want to spilt the servers into multiple servers, and hook them up using BungeeCord/Waterfall or Velocity
-
Help/Guidance on Building Server - NOT Advertising
I would always say that if you want to stick to plugins, always go for Paper. It's much faster than spigot (and here's the reason why), open source, and fixes bugs and exploits that spigot or upstream vanilla won't fix. It's a fork of Spigot, so you get all the features of spigot, and the lag reduction is really good on paper. I would recommend using Bungeecord or Waterfall as the proxy (which is a speical server software that allows players to hop between servers without having to join and quit. if you have played on network servers like hypixel, they use proxies, but it's on a more massive and complex scale), and use Paper or Tuinity as the backend servers (the actual servers you'll play on). Have the lobby server set as the default server, and either use 8 different servers or use 2-4 different servers with Multiverse and create 2-4 different worlds on within the servers.
- network that any user vanilla/forge can connect to hub/lobby
-
Advise me about my rather ambitious server setup !
Nah, look.
-
Is locally hosting a good idea?
You can convert the server on MineHut to a Waterfall server that redirects all incoming players to your self-hosted server.
-
Atrociously High Ping Issues
One thing I have been meaning to look into is a fork of BungeeCord called Waterfall. You could try that.
-
Is it possible to have two worlds on a server. One with mods and the other without. ( Please read to understand )
You need 2 servers running to achieve this but you make it appear as one if you use something like Waterfall.
docker-bungeecord
- Alternative to SRV record?
-
Docker Minecraft server network
I recommend using itzg's Docker images for this. Run a separate container for each server using itzg/docker-minecraft-server. Then connect them using itzg/docker-bungeecord (also supports Waterfall and Velocity). Put all of these containers in a single Docker Compose so that they will all share the same network for the proxy.
-
Reverse Proxying
You can use this Docker container to set them up, it supports all of these proxies. itzg also has docker images for Minecraft server , which I am a big fan of, but the BungeeCord/proxy container can work with regular Minecraft servers to as long as they're on the same network.
-
Issues interpolating env variables in a velocity container
Ok so I'm using this docker image https://github.com/itzg/docker-bungeecord and I'm trying to interpolate server ip's into a velocity.toml file but it keeps giving me this error
What are some alternatives?
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
Purpur - Purpur is a drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features.
velocity - Accelerated JavaScript animation.
FlameCord - The ultimate antibot BungeeCord and Waterfall fork for a Secure and Fast Minecraft or Spigot Network. FlameCord protects your server from bot attacks and exploits with its antibot features. FlameCord also fixes bugs, improves performance and adds new functionalities. Download FlameCord now.🔥
Geyser - A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.
lightfall - A fork of Waterfall with modern forge support
docker-minecraft-server - Docker image that provides a Minecraft Server that will automatically download selected version at startup
Mohist - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API, formerly known as Thermos/Cauldron/MCPC+
Magma - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API (Cauldron for 1.12)
Tuinity - Minecraft server software fork of Paper to improve performance without behavioural changes.
minecraft-optimization - Minecraft server optimization guide