Warframe-OCR
napi-rs
Warframe-OCR | napi-rs | |
---|---|---|
3 | 35 | |
1 | 5,488 | |
- | 1.8% | |
0.0 | 9.6 | |
over 2 years ago | 1 day ago | |
HTML | Rust | |
- | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Warframe-OCR
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Trying to compile rust library on Windows
Yes, you can link them statically. Here's a Python script I wrote to install and build a Python module in Rust. It will install the required development libraries on Linux and build a static build of tesseract on Windows (it also downloads the LLVM based clang compiler, I forgot why). Then it set up two environment variables VCPKG_ROOT to discover the tesseract library and RUSTFLAGS -Ctarget-feature=+crt-static (this forces the vpkg crate to link tesseract:x64-windows-static and not the dynamic version).
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are there any libraries for getting text from the screen?
Tesseract is slow but not too slow. I wrote a multi-threaded wrapper around the Rust bindings und a Python wrapper around that. Granted it is not very polished and I apparently forgot to make the Rust repository public but it works. The previous version of the project for which I made this wrote the image to disk and called the tesseract binary which took half a minute for a few of images. Definitely not usable for real-time processing. Now it takes around 200-300 ms with 12 worker threads. I'm not sure if there is further potential to make it faster though.
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We just massively overdelivered on a project thanks to Rust (and Python bindings)
I don't like maturin workflow either because it installs directly to the python environment. This is not very useful during development. I wrote a module import file which loads the python module from the shared library. You could easily invoke cargo before importing the module (remember to delete the previous shared library file) to have a fully automated development processes.
napi-rs
- Napi: Build compiled Node.js add-ons in Rust
- Napi.rs, framework for building pre-compiled Node.js addons in Rust
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Electrons Are Fast, So Can Be Electron β How to Optimize Electron App Performance
Napi-rs
- π GoRules Zen Engine: Rules Engine for Node.js
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What's the "modern" way of creating a native addon for Node.js?
Thanks! This seems pretty official. I do really like what I saw from https://napi.rs/ where you just throw a "#[napi]" macro on and it works. Do you know if there's a Node API equivalent C/C++ workflow or tool that does something similar? I think the https://github.com/nodejs/webidl-napi is kinda what I'm looking for but it's archived.
- π GoRules Zen Engine: Cross-platform rules engine written in Rust
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Equivalent to wasm-pack for nodejs C FFI?
Does it need to be Neon? From what I've read, there's something about its design that allows napi-rs to achieve better performance in some situations.
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Node & Rust: Friendship Forever. The NAPI-rs Way.
NAPI-RS is a framework for building pre-compiled Node.js addons in Rust.
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Write SDK βbaseβ in Rust, wrap in other languages?
For example, they list PyO3 for Python (see also maturin for packaging), NAPI-RS for Node.js, and Rutie for Ruby.
- NAPI-RS 3.0 RFC is ready; come and join the discussion
What are some alternatives?
WFinfo - :computer: A fissure Companion App for Warframe
canvas - High performance skia binding to Node.js. Zero system dependencies and pure npm packages without any postinstall scripts nor node-gyp.
FrameHub - Warframe Mastery Rank calculator.
wasmer-go - πΉπΈοΈ WebAssembly runtime for Go
Python-Rust-benchmark - Python vs Rust benchmark using a toy visual problem (linear algebra).
node-canvas - Node canvas is a Cairo backed Canvas implementation for NodeJS.
leptess - Productive and safe Rust binding for leptonica and tesseract
benchmark - MikroORM vs TypeORM benchmark of CRUD operations on 10k entities
ptanalyzer - Analyze Warframe Profit-Taker run from EE.log, marking important timestamps and total time elapsed.
PyO3 - Rust bindings for the Python interpreter
warframe-items - π Get all Warframe items directly from Warframe's API. No more messy wikia scraping.
typescript-runtime-type-benchmarks - π Benchmark Comparison of Packages with Runtime Validation and TypeScript Support