Vole-Run
vgmstream
Vole-Run | vgmstream | |
---|---|---|
1 | 21 | |
0 | 1,647 | |
- | 2.1% | |
10.0 | 9.6 | |
about 2 years ago | 11 days ago | |
ASP.NET | C | |
- | GNU General Public License v3.0 or later |
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Vole-Run
vgmstream
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VRipper, a Python script for extracting audio from V.Smile roms
VRipper Python Script Foobar2000 VGMStream Source Message
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Ost ripping - specifically ps2
It's possible that .INT could be handled by VGMStream, so give VGMGUI (A VGMStream GUI) a shot and see if that works. https://github.com/BENICHN/VGMGUI
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Strange music file
Extract from game using switch homebrew or emulator tool. Use vgmstream to listen to files.
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Is there anybody that could decompile these bnk files for me?
Sure, vgmstream and wwiser can play the audio in the bnk files, and the latter can even play events and export the metadata in a format that lets you play them with the former. I only didn't link them because I wasn't sure it would be appreciated in this subreddit, but since OP removed the post anyways, I see no reason not to.
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VGM (Video Game Music) codec support would be so awesome!
I'm totally aware that implementing this would be for not straightforward, but there is this library that could ease this. https://github.com/vgmstream/vgmstream
- Dinge die nicht auf dem 2022-Zettel standen: Es gibt eine neue Version von Winamp
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foobar2000 Mac and emulation music files - forde endless loop possible?
I'm very new to the various VGM formats, but foo_input_vgmstream works fine for me. Admittedly I've only used it for one game and I don't want it to loop endlessly so I haven't tried that, but you can definitely configure where to loop back to, how many times, whether/how long to fade out... and vgmstream itself does support infinite looping "if player allows it", but I don't know if foobar allows it (I can try testing it tomorrow.)
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Sanctuary of Our Lady of Prizidnica, Ciovo island, Croatia
See that’s who I think it was a fluke with the card and I think they just wanted to play the files as-is, use vgmstream. There's a component for foobar2000 if you use white=hot with the black label ice cream!
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How to replace music in wii games
to figure out which file to replace, it helps a lot to have a way to listen to the unmodified files directly. foobar2000 + vgmstream fb2k-component is the easiest to set up on windows.
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PS3 sound files from games - Nicely sorted (Good speed. ~11 MB/s.)
If you plan to play the files as-is, use vgmstream. There's a component for foobar2000 if you use that player.
What are some alternatives?
subwAI - Scripts for training an AI to play the endless runner Subway Surfers using a supervised machine learning approach by imitation and a convolutional neural network (CNN) for image classification
fb2k-component - Cover Info, Cover Resizer, Last.fm Playcount Sync, Run Main
EllaTheGame - Ella - The Game
opus - Modern audio compression for the internet.
OpenXcom - Open-source clone of the original X-Com 👽
soloud - Free, easy, portable audio engine for games
GameDev-Resources - :video_game: :game_die: A wonderful list of Game Development resources.
VGAudio - A library for encoding, decoding, and manipulating audio files from video games.
openrw - OpenRW "Open ReWrite" is an un-official open source recreation of the classic Grand Theft Auto III game executable
vorbis - Reference implementation of the Ogg Vorbis audio format.
foo_chronflow - A coverflow plugin for foobar
VGMGUI - A graphic interface of vgmstream