Verly.js
:red_circle::wavy_dash::large_blue_circle::wavy_dash::black_circle: Easy to integrate Verlet physics engine. :link: (by anuraghazra)
cannon.js
A lightweight 3D physics engine written in JavaScript. (by schteppe)
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Verly.js | cannon.js | |
---|---|---|
3 | 2 | |
642 | 4,585 | |
- | - | |
4.4 | 0.0 | |
3 months ago | 9 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Verly.js
Posts with mentions or reviews of Verly.js.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-28.
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Working on a jelly platformer. Finally got it to look kindda nice with some lighting and a background
It's a custom physics engine i'm building. It's based on Verlet integration, Verly.js is a bit similar.
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Made some trees with a custom physics engine i'm working on
Hey for sure. Listed these resources in another comment, but the keyword is Verlet integration, this JS engine uses the same approach: https://github.com/anuraghazra/Verly.js/
cannon.js
Posts with mentions or reviews of cannon.js.
We have used some of these posts to build our list of alternatives
and similar projects.
- CannonJS: Does anyone know what kind of force is applied on my cubes?
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This could be a lead on H-Voltorb! When I went on the website, one of the Pokeballs would explode!
The Japanese site uses the Cannon.js JavaScript-based game engine, which is neat. The downside is that when you de-minify this it's 24,000 lines of code. There's also some binary assets in the JavaScript itself; I think these are models but it's hard to tell.