scenery VS multiface-tiles

Compare scenery vs multiface-tiles and see what are their differences.

scenery

A module for FoundryVTT that allows alternative scene variations (by VanceCole)
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scenery multiface-tiles
6 2
4 -
- -
0.0 -
over 1 year ago -
JavaScript
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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scenery

Posts with mentions or reviews of scenery. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-06.
  • slideshow backgrounds?
    1 project | /r/FoundryVTT | 29 Jul 2022
    If you wanna use scenery, know that it isnt maintained anymore and needs the change from this PR: https://github.com/VanceCole/scenery/pull/6
  • DM map and Player map module
    1 project | /r/FoundryVTT | 30 May 2022
    There is a manual fix for Scenery that currently will make it work. You can find it here: https://github.com/VanceCole/scenery/issues/4
  • Out Of Combat Eye Candy
    1 project | /r/FoundryVTT | 21 Apr 2022
    I think what you're looking for is Scenery mod. It allows you to change the background on the fly. It's what I use to change the background for Theater of the Mind stuff.
  • A good Torch module?
    4 projects | /r/FoundryVTT | 6 Feb 2022
    https://github.com/VanceCole/scenery Scenery does what you ask
  • [QUESTION] How do I manipulate parts of an active scene?
    1 project | /r/FoundryVTT | 2 May 2021
    There's also the Scenery module that lets the GM alternate between differente versions of the same scene, but I haven't tested it out yet.
  • Is they a way to replace a map without losing everything I've added?
    1 project | /r/FoundryVTT | 25 Mar 2021
    There is a nice module called Scenery that allows to have more than one background image for one scene and switch between them dynamically. For each background, you can pick if they are visible to the players and/or the GM. It supports animated background as well. I use it sometime to make a cutscene with two versions of an image (one with extra details), depending on the players Perception roll... You can also use it to show the same map before and after a battle or major event for example. Lots of possibilities indeed.

multiface-tiles

Posts with mentions or reviews of multiface-tiles. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-06.
  • A good Torch module?
    4 projects | /r/FoundryVTT | 6 Feb 2022
    For phased Battlemaps you may want to take a look at https://gitlab.com/Freeze020/multiface-tiles/
  • Battle Map Change Macro
    1 project | /r/FoundryVTT | 21 Sep 2021
    Setup: install and activate Multiface Tiles. https://gitlab.com/Freeze020/multiface-tiles/ and put all of your JPG scene tiles in one folder.

What are some alternatives?

When comparing scenery and multiface-tiles you can also consider the following projects:

monks-active-tiles

FVTT-TokenHUDWildcard - Module for FoundryVTT that expands functionality to Token HUD and Wildcard Images

scenery - photo gallery with extended search capabilities

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Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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