Vacietis | mal | |
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7 | 94 | |
294 | 9,808 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | about 1 month ago | |
Common Lisp | Assembly | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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Vacietis
- List of (open source) C compilers
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Rust's Poor Composability
Yes. Not because of the developer, but because of how extremely flexible and dynamic the Lisp-family languages are. The power and joy of Lisp is in how it's almost a meta-language, so every project can become its own EDSL. The most famous (infamous?) example of this is Vacietis[2], which is a Common Lisp library that allows C code to be imported directly(!!).
[0] IIRC the Yesod framework's Warp does well on benchmarks, and when you look at code like https://github.com/yesodweb/wai/blob/master/warp/Network/Wai... you can see the lengths they had to go through to work around the choice of implementation language.
[1] Go has a garbage collector, but exposes the stack/heap distinction more directly than Haskell, so it's easier to write allocation-free code in hot paths.
[2] https://github.com/vsedach/Vacietis
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Any attempts at a "distro"/"package manager" for building a programming language?
racket and common lisp both offer reader interfaces which allow parsing non-s-expression languages. see https://github.com/vsedach/Vacietis , a c compiler implemented in common lisp which uses the common lisp reader.
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C to php converter online
Very funny. One might be interested in e.g. Vacietis which does manage to compile enough of C correctly to a higher level language (in this case, Common Lisp) to be interesting.
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CLOG Needs You :)
https://github.com/vsedach/Vacietis - C in CL
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Compiler in Lisp
C
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Wisp: A light Lisp written in C++
How about C?
https://news.ycombinator.com/item?id=25531871
https://github.com/vsedach/Vacietis
================
Vacietis is a C compiler for Common Lisp systems.
Vacietis works by loading C code into a Common Lisp runtime as though
mal
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Ask HN: Is Lisp Simple?
>Would be interesting to see how the interpreter works actually...
It's quite easy to see, there are interpeters for Lisp in like 20 lines or so.
Here's a good one:
https://norvig.com/lispy.html
(It has the full code in a link towards the bottom)
There's also this:
https://github.com/kanaka/mal
- GitHub - kanaka/mal: mal - Make a Lisp
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Build Your Own Lisp
Here is one implementation of a lisp (mal specifically) in matlab: https://github.com/kanaka/mal/blob/dcf8f4d7b9cf7b858850a04a0...
Only 260 lines of code, pretty concise :)
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Found inside my compiler I've been writing for about 2 years
have a look at the crafting interpreters book, plus make a lisp (lisp is a great first language to make a compiler/interpreter for, just google "lisp compiler/interpreter" and you'll find lots of resources)
- Ce proiecte for-fun ati facut in timpul facultatii ca sa invatati ceva nou si practic singuri?
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Crafting Interpreters or Writing an Interpreter in Go? Given context
If you're really okay with the limitations of a tree-walk interpreter, you might want to check out MAL, which will teach you how to write a tree-walk interpreter for a LISP. The code for MAL has been translated to most popular languages, so you can work through the creation of an interpreter in the language of your choice. JLox would give you a bit more detail and a more complex language, but I'm not convinced that it's all that important.
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What do I do now?
Write a small programming language (lisp (https://github.com/kanaka/mal) or brainfuck) in C++ to learn the syntax more. This will teach you a lot about programming languages in general.
- Ask HN: What projects did you build to get better as a programmer?
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Can you beat my dad at Scrabble?
So I started some hobbyist game dev using Unity and realised that the full process of making a game has dependencies on a mass of lower-level skills including lighting virtual environments. As a hobbyist photographer I could see some useful analogies from lighting studios and other scenes
So I pivoted, and eventually made money, not from selling a game, but from developing tutorials about digital lighting. I was also able to contribute to a project at work that was making a product based on commercial games engine, not by actually coding it, but by helping to better estimate the costs of the asset generation required.
Coding Unity object scripts in C# also got me back into programming, and I went on to successfully build a self-hosting lisp interpreter following the Make a Lisp guidelines [0].
[0] https://github.com/kanaka/mal/blob/master/process/guide.md
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Advice for a first-time designer of my own original programming language? Presently writing the interpreter!
Hijacking the top comment to add https://buildyourownlisp.com and https://github.com/kanaka/mal
What are some alternatives?
foth - Tutorial-style FORTH implementation written in golang
paip-lisp - Lisp code for the textbook "Paradigms of Artificial Intelligence Programming"
yale-haskell - HASKELL: Yale Haskell system written in Lisp
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
sectorlisp - Bootstrapping LISP in a Boot Sector
quilc - The optimizing Quil compiler.
project-based-learning - Curated list of project-based tutorials
clog - CLOG - The Common Lisp Omnificent GUI
hy - A dialect of Lisp that's embedded in Python
wisp - A lisp👽 written in C++
wisp - A little Clojure-like LISP in JavaScript