VRWorkout VS pymuscle

Compare VRWorkout vs pymuscle and see what are their differences.

pymuscle

A motor unit based model of skeletal muscle and fatigue (by iandanforth)
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VRWorkout pymuscle
2 1
246 58
- -
0.0 10.0
about 2 years ago about 5 years ago
GDScript Python
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
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VRWorkout

Posts with mentions or reviews of VRWorkout. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-19.

pymuscle

Posts with mentions or reviews of pymuscle. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-19.
  • My First 80 Days of VR for Exercise
    3 projects | news.ycombinator.com | 19 Feb 2022
    I doubt I'll convince the parent, but for the curious about why this comment is utterly wrong and uninformed let's look at how muscles work.

    In a given set of muscles you have dozens to thousands of motor units. Each is activated by a motor neuron. When recruited the muscle fibers in a motor unit begin producing (or trying to produce) force. The interesting thing is that they arn't all recruited at the same time, when you use 'a muscle' your actually invoking a complex process of recruitment of sub units within that muscle. Moreover these units are not created equally. Some can produce force for a long period of time and are usually weaker, some can produce force very rapidly but tire quickly. This is why when you try to produce a small static force for a long period of time (e.g. hold your arms out straight) your muscles will eventually start shaking and eventually give out. As one set of motor units begin to fatigue the signal to the whole muscle increases, recruiting fast action motor units which are worse at slow holding, and eventually they and all the units are fatigued and you can't produce continued force.

    If you'd like to play around with a simulation of the above process you can, it's older code but it may still check out:

    https://github.com/iandanforth/pymuscle

    And to specifically address the issue of 'building muscle', as I've noted there are lots of sub components with different roles. Each of those can grow over time for different reasons and fatigue is one of the main signals for growth. Not the only one, but the notion that the only way to build muscle is to 'tear up' your muscles with huge lifts is both outdated and wrong.

What are some alternatives?

When comparing VRWorkout and pymuscle you can also consider the following projects:

ModAssistant - Simple Beat Saber Mod Installer

material-maker - A procedural textures authoring and 3D model painting tool based on the Godot game engine

Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!

godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+

godot_experiments - 2D, 3D & VR experiments and tutorials in Godot 3 & 4