UnityNuGet
scriban
UnityNuGet | scriban | |
---|---|---|
1 | 17 | |
596 | 2,939 | |
- | 2.3% | |
8.8 | 6.4 | |
about 19 hours ago | 19 days ago | |
C# | C# | |
BSD 2-clause "Simplified" License | BSD 2-clause "Simplified" License |
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UnityNuGet
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Declarative code generation in Unity
There are many different template engines out there. Scriban was selected primarily because it is open-source, fully featured and provides a flexible API. It is also available as an OpenUPM package through UnityNuGet, which makes it convenient to reference as a package dependency.
scriban
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Generating C# code programmatically
Recently, while creating some experimental C# source code generators (xafero/csharp-generators), I was just concatenating strings together. Like you do, you know, if things have to go very quickly. If you have a simple use case, use a formatted multi-line string or some template library like scriban. But I searched for a way to generate more and more complicated logic easily - like for example, adding raw SQL handler methods to my pre-generated DBSet-like classes for my ADO.NET experiment. You could now say: Use Roslyn and that's really fine if you look everything up in a website like SharpLab, which shows immediately the syntax tree of our C# code.
- Scriban lightweight scripting language for .NET
- A Handlebar and Puppeteer Equivalent in C#?
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C# Library for Go template
https://github.com/scriban/scriban I'm not sure it's equal Go template.
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Declarative code generation in Unity
What if text templates were just another asset in the Unity Editor? And could be used to generate code or any text asset. This is what I set out to accomplish with Templ. An open-source Unity Editor extension which integrates Scriban templates to enable declarative text assets generation effortlessly.
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QuestPDF: Modern .NET library for PDF document generation
That's a well trodden path in most languages. A cursory search surfaced this library that looks like it would probably do the job:
https://github.com/scriban/scriban
- Email template engine
- .NET-compatible scripting languages for users to write their own scripts to query/manipulate objects/properties in the app
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Looking for an HTML template engine in F# with faster file change watch
I've come across scriban template language but it does not have any watch feature. Maybe I'll hook it up with some File Watcher API of dotnet (if it exists) and see how it goes.
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Render HTML email body from cshtml?
Scriban or FluentEmail's renderers might be just what you're looking for.
What are some alternatives?
templ - Integrates Scriban template engine with the Unity editor
DotLiquid - .NET Port of Tobias Lütke's Liquid template language.
RazorEngine - Open source templating engine based on Microsoft's Razor parsing engine
RazorLight - Template engine based on Microsoft's Razor parsing engine for .NET Core
fluid - Fluid is an open-source .NET template engine based on the Liquid template language.
Handlebars.Net - A real .NET Handlebars engine
handlebars.js - Minimal templating on steroids.
Mustache Sharp - An extension of the mustache text template engine for .NET.
Stubble - Trimmed down {{mustache}} templates in .NET
SmartFormat.NET - A lightweight text templating library written in C# which can be a drop-in replacement for string.Format
email-templates - Responsive HTML email templates
Nustache - Logic-less templates for .NET