UltraKit VS ultra-mod-manager

Compare UltraKit vs ultra-mod-manager and see what are their differences.


Custom Object Loader Menu based on Asset Bundles (by Dazegambler)


A WIP mod manager for ULTRAKILL, that works with BepInEx and UKMods (by Temperz87)
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UltraKit ultra-mod-manager
3 2
29 23
- -
1.8 5.2
over 2 years ago 9 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of UltraKit. We have used some of these posts to build our list of alternatives and similar projects.


Posts with mentions or reviews of ultra-mod-manager. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-26.
  • Ultrakill mods with bepinex not working on linux
    1 project | /r/Ultrakill | 10 Jun 2023
    I tried following the instructions on the UMM github page to install mods however when i open Ultrakill after extracting the zip file as said in the guide the config files that should generate in the bepinex folder are not present. I tried following multiple guides and tried the x64, x86 and unix versions of bepinex as well as past releases of it and none of it seems to work
  • I think my game is broken
    3 projects | /r/Ultrakill | 26 Nov 2022
    It also requires UMM and BepInEX

What are some alternatives?

When comparing UltraKit and ultra-mod-manager you can also consider the following projects:

Ultrakill-Custom-Arms-Proof-Of-Concept - Adds custom arms to Ultrakill, togglable with G while cheats are enabled

UltraFunGuns - ULTRAKILL mod for fun weapons!

UK-Sound-Replacement - A mod to change the stock weapon sounds in Ultrakill

BepInEx - Unity / XNA game patcher and plugin framework

UltraRandomizer - Mod that randomizes things