UltimateFSM VS useful-gml-scripts

Compare UltimateFSM vs useful-gml-scripts and see what are their differences.

UltimateFSM

Struct based Finite state Machine implementation for GameMaker Studio 2.3 (by MayitaMayoso)
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UltimateFSM useful-gml-scripts
1 1
1 20
- -
1.8 4.7
almost 3 years ago 5 months ago
Yacc Yacc
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UltimateFSM

Posts with mentions or reviews of UltimateFSM. We have used some of these posts to build our list of alternatives and similar projects.

useful-gml-scripts

Posts with mentions or reviews of useful-gml-scripts. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-03.

What are some alternatives?

When comparing UltimateFSM and useful-gml-scripts you can also consider the following projects:

GML-OOP - Library of constructors operating primary GameMaker functionalities.

dijkstra - Sample with Dijkstra algorithm on Gamemaker.

gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.

SnowState - Finite State Machine for GameMaker

Loj-Hadron-Collider - A robust, pixel-perfect collision engine for GameMaker Studio 2.3.

uiZ - Fully Fledged Game Maker GUI Framework

rt-shell - An easy-to-use, customizable, and extensible cheat/debug console for GameMaker

gm-i18n - i18n features for you projetct GMS 2.3

awesome-gamemaker - A curated list of awesome libraries, snippets, guides, and projects for GameMaker.