UltimateFSM
Struct based Finite state Machine implementation for GameMaker Studio 2.3 (by MayitaMayoso)
useful-gml-scripts
Useful GML Scripts (by mstop4)
UltimateFSM | useful-gml-scripts | |
---|---|---|
1 | 1 | |
1 | 20 | |
- | - | |
1.8 | 4.7 | |
almost 3 years ago | 5 months ago | |
Yacc | Yacc | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UltimateFSM
Posts with mentions or reviews of UltimateFSM.
We have used some of these posts to build our list of alternatives
and similar projects.
useful-gml-scripts
Posts with mentions or reviews of useful-gml-scripts.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-03.
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What are the resourses/extensions/scripts that you include in almost every new gamemaker project?
I have a personal repository of useful GML scripts and libraries I've written over the years, most of which were salvaged from the corpses of my many unfinished projects.
What are some alternatives?
When comparing UltimateFSM and useful-gml-scripts you can also consider the following projects:
GML-OOP - Library of constructors operating primary GameMaker functionalities.
dijkstra - Sample with Dijkstra algorithm on Gamemaker.
gms2-physicstoy - A series of coding experiments exploring GameMaker Studio 2 feature "Use Physics" that you can learn from and use as guides.
SnowState - Finite State Machine for GameMaker
Loj-Hadron-Collider - A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
uiZ - Fully Fledged Game Maker GUI Framework
rt-shell - An easy-to-use, customizable, and extensible cheat/debug console for GameMaker
gm-i18n - i18n features for you projetct GMS 2.3
awesome-gamemaker - A curated list of awesome libraries, snippets, guides, and projects for GameMaker.