UT99 VS client-linux

Compare UT99 vs client-linux and see what are their differences.

UT99

Unreal Tournament '99 version 469b exported UnrealScript sources. (by Slipyx)
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UT99 client-linux
1 41
30 7
- -
10.0 2.6
about 2 years ago 8 months ago
UnrealScript Shell
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UT99

Posts with mentions or reviews of UT99. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-26.
  • Unreal Tournament 99 running on WASM
    4 projects | news.ycombinator.com | 26 Oct 2022
    I think that would require a pretty substantial overhaul - the models + textures for players and items are accessible and in a relatively readable format, I'm not an expert but I guess they could be ported. A lot of the game logic is implemented in UnrealScript though, and it'd need to be entirely rewritten in (I think) C++ for UT5.

    The UT99 UnrealScript sources are here if you ever want to play around - editor support for UnrealScript isn't great but it's really quite moddable and extensible: https://github.com/Slipyx/UT99

client-linux

Posts with mentions or reviews of client-linux. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-26.
  • Local QuakeWorld servers back up
    1 project | /r/southafrica | 12 Apr 2023
    www.nquake.com
  • Unreal Tournament 99 running on WASM
    4 projects | news.ycombinator.com | 26 Oct 2022
    QuakeWorld (the "Internet" version of quake 1) is still very active. The source code was open-sourced by Carmack many years ago and the community has been evolving the clients ever since. Today the most popular one - ezquake [0] - features many improvements in performance, networking and teamplay features.

    Anybody can download a version of this client along with a mostly playable version of quake [1] (that includes only the first chapter of the original maps like the shareware version but many or most popular multiplayer maps. And if you have the original you just need to place the pak1.pak inside the id1 directory and have access to everything)

    There are many ongoing tournaments and QHLAN is about to be held in Sweden on November 17-20. You can find all about these in the quakeworld wiki [2]

    To find the servers and games you can use one of two websites [3][4] or the in-game browser. The quakeworld EU and US communities are found on Discord. [5][6]

    There is also an automated Twitch channel built by a community member that streams quakeworld 24/7 [6]

    [0] https://github.com/QW-Group/ezquake-source

    [1] https://www.nquake.com/

    [2] https://www.quakeworld.nu/wiki/Overview

    [2] https://badplace.eu/

    [3] https://hub.quakeworld.nu/

    [4] http://discord.quake.world (invite link for QuakeWorld EU Discord)

    [5] http://discord.usquake.world (invite link for QuakeWorld US Discord)

    [6] https://www.twitch.tv/QuakeWorld

  • (QW) Get Quad Season 6 Division 1 teams drafted
    1 project | /r/quake | 20 Sep 2022
    www.nquake.com if one wants to download a package containing ezQuake (a QuakeWorld client with lots of community developed enhancements), the Quake shareware and other goodies.
  • Which multiplayer for a complete noob?
    1 project | /r/quake | 2 Aug 2022
    I'd go with Quakeworld. The weapons are very strong, so it's easy to get frags even for beginners, even if you're playing against experienced players. On that same note, you'll also die a lot lol.
  • Which ArenaFPS should I start playing?
    1 project | /r/ArenaFPS | 25 Jul 2022
  • Best free game for newcomers ?
    1 project | /r/ArenaFPS | 1 Jun 2022
    Quakeworld. You die a lot and quick, but you get a lot of kills too more easily than in other AFPS.
  • Hello i have been looking for quake 1 servers on GL or win
    1 project | /r/quake | 6 May 2022
  • How to increase maxplayers past 4?
    1 project | /r/quake | 26 Dec 2021
    Quakespasm doesnt really have the best netcode tho, if you're trying to play coop id probably just recommend the new rerelease of the game, if its something competitive you should use quakeworld.
  • [PS4] Can’t find multiplayer matches at all. Is there just nobody else playing or am I doing something wrong.
    1 project | /r/quake | 21 Oct 2021
    Download free https://www.nquake.com/
  • quake multiplayer
    1 project | /r/quake | 1 Oct 2021

What are some alternatives?

When comparing UT99 and client-linux you can also consider the following projects:

voicepack_template - XCOM 2 ModBuddy template for creating voice pack mods

ezquake-source - main ezQuake source code base

deus-ex-randomizer - Randomizer for Deus Ex

yquake2 - The Yamagi Quake II client

UE-Explorer - UnrealScript decompiler and explorer tool for Unreal Engine packages.

QuakeInjector - Download, install and play quake singleplayer maps from the quaddicted.com archive

kotlin-unreal - kotlin-unreal: Use the amazing Kotlin language with Unreal Engine 4 and 5

Quakespasm - Extra bloaty junk to modernise stuff a bit.

Documentation

mvdsv - MVDSV: a QuakeWorld server

Ut99Mods - A collection of my hand-made mods for one of my my favorite games - Unreal Tournament '99!

Quake3e - Improved Quake III Arena engine