UT3-Converter VS HoudiniEngineForUnreal

Compare UT3-Converter vs HoudiniEngineForUnreal and see what are their differences.

UT3-Converter

Helps converting old Unreal Tournament maps to UT3 game. (discontinued - use UT4X Converter now) (by xtremexp)
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UT3-Converter HoudiniEngineForUnreal
1 6
1 1,277
- 2.5%
10.0 9.6
over 1 year ago 11 days ago
Java C++
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UT3-Converter

Posts with mentions or reviews of UT3-Converter. We have used some of these posts to build our list of alternatives and similar projects.
  • It seems this map doesn't work anymore, or it's just me?
    1 project | /r/killingfloor | 22 May 2023
    I took a look a round and couldn't find it for Killing Floor 2, so it looks like that one didn't get ported by anyone. I'd try doing it myself but I have very little experience with that sort of thing. The most I've done is played around with this tool https://github.com/xtremexp/UT3-Converter which as I understand, can help save time in converting file formats between different versions of the Unreal Engine. In theory converting stuff from the Marshes map from Unreal Engine 2 to Unreal Engine 3 could get one started on bring the map into Killing Floor 2.

HoudiniEngineForUnreal

Posts with mentions or reviews of HoudiniEngineForUnreal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-15.
  • No Unreal Plugin please help
    1 project | /r/Houdini | 29 Dec 2022
    I used the version on Github, unzip it and put it in C:\Program Files\Epic Games\UE_5.0\Engine\Plugins\Runtime or on Mac: /Applications/Epic Games/UE_5.0/Engine/Plugins/Runtime. In Houdini Engine settings I set the session type to TCP Socket and set the Houdini Executable to Houdini Indie (not sure this was necessary). I wasn't able to create a reliable connection to Houdini - it would connect but after a while it would disconnect and I wasn't able to reconnect again. So what I did was start Houdini Indie and went to Windows > Houdini Engine Session Sync, set the drop down to TCP Port and press Start and then in Houdini Engine, create a session. Session sync is an extra feature that I didn't make use of but I couldn't find another way to restart the Houdini server.
  • UE5.1 "Always load last project on startup" glitch, unable to load Unreal Engine due to plugin I can't install, locked out of Unreal Engine
    1 project | /r/unrealengine | 23 Nov 2022
    Just installed UE5.1 and converted my current project. Problem is, it relies on the HoudiniEngine plugin which I can't seem to install on UE5.1. This plugin works fine under 5.0, I've followed the install steps on their Github page by copying the HoudiniEngine directory to D:\Program Files\Epic Games\UE_5.1\Engine\Plugins\HoudiniEngine, but UE5.1 keeps telling me "Houdini Engine failed to load", then closes.
  • Houdini Engine for UE5
    2 projects | /r/Houdini | 15 Aug 2022
    https://github.com/sideeffects/HoudiniEngineForUnreal-v2/releases https://github.com/sideeffects/HoudiniEngineForUnreal/releases
    2 projects | /r/Houdini | 2 Feb 2022
    They have instead merged future work back into HoudiniEngineForUnreal
  • Any luck installing Houdini Engine for UE5 for version 19.0 of Houdini?
    2 projects | /r/unrealengine | 30 Dec 2021
    Was very confusing to figure out where to get the H19 + UE5 branch. You'll need to compile with this branch
  • Problem with the hda format
    2 projects | /r/unrealengine | 6 Sep 2021
    How did you install the Houdini for UE plugin? There is two versions at present the HE for UE v2 as well as the original

What are some alternatives?

When comparing UT3-Converter and HoudiniEngineForUnreal you can also consider the following projects:

zfoo - đź’ˇExtremely fast enterprise server framework, can be used in RPC, game server, web server.

UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

unreal-archive - Unreal series games mod community content indexer, static site generator, and related tooling.

PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++

hpaste - simple plain text snippet exchange for Houdini

ue5-style-guide - An attempt to make Unreal Engine 4 projects more consistent

HoudiniEngineForUnreal-v2 - Houdini Engine Plugin for Unreal Engine 4 - Version 2

ActionRoguelike - Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University

ALS-Refactored - Completely reworked and improved C++ version of Advanced Locomotion System V4.

DiscordRPC - A Unreal Engine plugin for making presence, invite, join and spectating with Discord.

UnrealFastNoise2 - An Unreal Engine Plugin that wraps https://github.com/Auburn/FastNoise2