TypeScriptToLua VS TypeScript

Compare TypeScriptToLua vs TypeScript and see what are their differences.

TypeScriptToLua

Typescript to lua transpiler. https://typescripttolua.github.io/ (by TypeScriptToLua)

TypeScript

TypeScript is a superset of JavaScript that compiles to clean JavaScript output. (by microsoft)
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TypeScriptToLua TypeScript
10 1,305
1,968 98,060
1.4% 0.5%
8.3 9.9
about 1 month ago about 13 hours ago
TypeScript TypeScript
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TypeScriptToLua

Posts with mentions or reviews of TypeScriptToLua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-12.
  • Lang Lua
    8 projects | news.ycombinator.com | 12 Nov 2022
    I've had some success with https://github.com/TypeScriptToLua/TypeScriptToLua

    Luau may be an alternative as well, haven't tried it.

    I love Lua, but at larger scales it's unmanageable.

  • Are there any 3rd party libraries which enables us to write nvim plugins?
    7 projects | /r/neovim | 3 Oct 2022
    There are some plugins (typescript.nvim) that use a Typescript to lua transpiler (TypescriptToLua]
  • Since my driver video was well received last time, here is another: Building an SD Card driver from scratch
    1 project | /r/javascript | 8 Feb 2022
    54:28 reminded me of TypeScriptToLua, so if you wanted to, then you could turn this into Lua :^)
  • Window.js is an open-source JavaScript runtime for desktop graphics programming
    9 projects | news.ycombinator.com | 10 Jan 2022
    One immediate comparison that springs to my mind is the Löve 2D engine [1], which is a tiny game engine written entirely around Lua scripting (so that Lua includes the full game run loop as well).

    Lua is a good scripting language, but it doesn't have the ubiquity of JS (and Löve doesn't have the ubiquitous deployment of the modern browser). Also, Lua doesn't have a static type ecosystem (though there are interesting projects like TypescriptToLua [2] exploring that space, but you can from the name they are following/lagging the JS ecosystem here).

    There probably is a need to package more browser games as "real" games and a lightweight Canvas-focused approach could find a nice like Löve, especially if it were easier, for instance, to maybe port to consoles for small/indie game teams than one of the web views or Electron. (Though certainly Microsoft already has a version of WebView2 running on the Xbox.)

    [1] https://love2d.org/

    [2] https://github.com/TypeScriptToLua/TypeScriptToLua

  • Your favorite mod just added something you've wanted for years. What is it?
    5 projects | /r/feedthebeast | 9 Jan 2022
    Not part of the mods, but using https://github.com/TypeScriptToLua/TypeScriptToLua is quite easy and works surprisingly well. You can find some of the type definitions for computercraft here: https://github.com/Eforen/cc-tweaked-types/tree/master/declarations
  • TypeScript to Lua Transpiler
    2 projects | news.ycombinator.com | 17 Aug 2021
  • LÖVR – An open source framework for rapidly building immersive 3D experiences
    11 projects | news.ycombinator.com | 5 Aug 2021
  • Neovim v0.5
    33 projects | news.ycombinator.com | 2 Jul 2021
  • Forking the typescript compiler and building on it?
    5 projects | /r/typescript | 14 Jun 2021
    It might be helpful to keep in mind: Typescript is a compiler that parses a Typescript AST and prints out whatever you want. So if your goal is to use it in a JS context, the only thing regulating what you do with it is that it outputs valid JS that can be interpreted by the various JS engines. There are projects like TypeScriptToLua which uses the TS compiler to print out Lua code.
  • How can I generate types using AST?
    3 projects | /r/typescript | 26 Feb 2021
    You can take a look at TypescriptToLua which transforms the TS AST into Lua code using the compiler API, however I think you're barking up the wrong tree. The TS compiler works on *it's own\* AST generated from parsed Typescript. You can see how they implement your own type here. What you have some structured data and want to turn it into a type definition. That's just some loops you write yourself over data you've hopefully structured in a sane way. Turn it into a string, write it to a file with the extension `.d.ts`. No libraries needed.

TypeScript

Posts with mentions or reviews of TypeScript. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-25.
  • JSR Is Not Another Package Manager
    2 projects | news.ycombinator.com | 25 Apr 2024
    Regular expressions are part of the language, so it's not so unreasonable that TypeScript should parse them and take their semantics into account. Indeed, TypeScript 5.5 will include [new support for syntax checking of regular expressions](https://github.com/microsoft/TypeScript/pull/55600), and presumably they'll eventually be able to solve the problem the GP highlighted on top of those foundations.
  • TypeScript Essentials: Distinguishing Types with Branding
    2 projects | news.ycombinator.com | 24 Apr 2024
    Dedicated syntax for creating unique subsets of a type that denote a particular refinement is a longstanding ask[2] - and very useful, we've experimented with implementations.[3]

    I don't think it has any relation to runtime type checking at all. It's refinement types, [4] or newtypes[5] depending on the details and how you shape it.

    [1] https://github.com/microsoft/TypeScript/blob/main/src/compil...

  • What is an Abstract Syntax Tree in Programming?
    13 projects | dev.to | 5 Apr 2024
    GitHub | Website
  • Smart Contract Programming Languages: sCrypt vs. Solidity
    2 projects | dev.to | 5 Apr 2024
    Learning Curve and Developer Tooling sCrypt is an embedded Domain Specific Language (eDSL) based on TypeScript. It is strictly a subset of TypeScript, so all sCrypt code is valid TypeScript. TypeScript is chosen as the host language because it provides an easy, familiar language (JavaScript), but with type safety. There’s an abundance of learning materials available for TypeScript and thus sCrypt, including online tutorials, courses, documentation, and community support. This makes it relatively easy for beginners to start learning. It also has a vast ecosystem with numerous libraries and frameworks (e.g., React, Angular, Vue) that can simplify development and integration with Web2 applications.
  • Understanding the Difference Between Type and Interface in TypeScript
    1 project | dev.to | 2 Apr 2024
    As a JavaScript or TypeScript developer, you might have come across the terms type and interface when working with complex data structures or defining custom types. While both serve similar purposes, they have distinct characteristics that influence when to use them. In this blog post, we'll delve into the differences between types and interfaces in TypeScript, providing examples to aid your understanding.
  • Type-Safe Fetch with Next.js, Strapi, and OpenAPI
    8 projects | dev.to | 2 Apr 2024
    TypeScript helps you in many ways in the context of a JavaScript app. It makes it easier to consume interfaces of any type.
  • Proposal: Types as Configuration
    1 project | news.ycombinator.com | 1 Apr 2024
  • How to scrape Amazon products
    4 projects | dev.to | 1 Apr 2024
    In this guide, we'll be extracting information from Amazon product pages using the power of TypeScript in combination with the Cheerio and Crawlee libraries. We'll explore how to retrieve and extract detailed product data such as titles, prices, image URLs, and more from Amazon's vast marketplace. We'll also discuss handling potential blocking issues that may arise during the scraping process.
  • Shared Tailwind Setup For Micro Frontend Application with Nx Workspace
    6 projects | dev.to | 29 Mar 2024
    TypeScript
  • Building a Dynamic Job Board with Issues Github, Next.js, Tailwind CSS and MobX-State-Tree
    6 projects | dev.to | 28 Mar 2024
    Familiarity with TypeScript, React and Next.js

What are some alternatives?

When comparing TypeScriptToLua and TypeScript you can also consider the following projects:

moonscript - :crescent_moon: A language that compiles to Lua

zod - TypeScript-first schema validation with static type inference

lua-languages - Languages that compile to Lua

Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond

love - LÖVE is an awesome 2D game framework for Lua.

Tailwind CSS - A utility-first CSS framework for rapid UI development.

neovim-ui - Vaporware -- nothing to see here

zx - A tool for writing better scripts

ttypescript - Over TypeScript tool to use custom transformers in the tsconfig.json

esbuild - An extremely fast bundler for the web

squirrel - Official repository for the programming language Squirrel

gray-matter - Smarter YAML front matter parser, used by metalsmith, Gatsby, Netlify, Assemble, mapbox-gl, phenomic, vuejs vitepress, TinaCMS, Shopify Polaris, Ant Design, Astro, hashicorp, garden, slidev, saber, sourcegraph, and many others. Simple to use, and battle tested. Parses YAML by default but can also parse JSON Front Matter, Coffee Front Matter, TOML Front Matter, and has support for custom parsers. Please follow gray-matter's author: https://github.com/jonschlinkert