TurnSignal VS EasyOpenVR

Compare TurnSignal vs EasyOpenVR and see what are their differences.

TurnSignal

An anti-cable-twisting management utility for SteamVR. (by Otter-Co)

EasyOpenVR

Convenience class for talking to SteamVR using C# (by BOLL7708)
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TurnSignal EasyOpenVR
1 1
85 30
- -
0.0 4.8
over 2 years ago 3 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TurnSignal

Posts with mentions or reviews of TurnSignal. We have used some of these posts to build our list of alternatives and similar projects.

EasyOpenVR

Posts with mentions or reviews of EasyOpenVR. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-16.
  • Is there a way to use the index controllers raw data for controlling motors?
    4 projects | /r/ValveIndex | 16 Mar 2022
    Seems you're already sorted, but I'll provide a few links as well 😋 OpenVR2WS is a project I made for my own purposes, includes a demo page, provides all kinds of data from SteamVR over websockets. And EasyOpenVR is my C# convenience class, although you mentioned C++ so perhaps not super helpful in this case 😅 And yeah, OpenVRInputTest is a super small sample project for input too.

What are some alternatives?

When comparing TurnSignal and EasyOpenVR you can also consider the following projects:

steamvr-undistort - SteamVR lens distortion adjustment utility for spherical lenses

VirtualMotionCapture - VRゲーム中にモデルをコントロール

openvr_widgets - SteamVR overlay widgets