TrueUO VS client-godot

Compare TrueUO vs client-godot and see what are their differences.

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TrueUO client-godot
3 3
31 16
- -
9.6 0.0
about 20 hours ago over 1 year ago
C# C#
GNU General Public License v3.0 only GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TrueUO

Posts with mentions or reviews of TrueUO. We have used some of these posts to build our list of alternatives and similar projects.

client-godot

Posts with mentions or reviews of client-godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-28.

What are some alternatives?

When comparing TrueUO and client-godot you can also consider the following projects:

ServUO - An Ultima Online server emulator written in C# .NET

Mimic - 📡 League from the safety of your toilet.

ModernUO - Ultima Online Server Emulator for the modern era!

GodotModulesCSharp-Old - A set of scripts / modules to kick start your C# Godot 3.x game.

ACE - Asheron's Call server emulator.

server - A multi-threaded console / game server that handles logging, user commands and connections from clients.

Fall-for-Greed - A survival game I'm working on.

AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.

Unity-Rpg - unity rpg engine that is free and opensource

SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine

website - The website for the game Raccoons Rise Up.

Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.