minima
gravity
minima | gravity | |
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14 | 4 | |
46 | 4,268 | |
- | - | |
0.0 | 5.1 | |
over 2 years ago | 9 months ago | |
C | C | |
Creative Commons Zero v1.0 Universal | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
minima
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Cannot Resolve a Conflicting Type Error
Currently, I'm trying to migrate a project from MSVC to GCC to target different platforms aside from Windows. Using this makefile, a error: conflicting types for for all the methods defined in builtins.c and builtins.h. I'm using macros to define the functions so I suspect that has something to do with it.
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Trouble reproducing bug
Now to reproduce the bug, you have to run the contents of bug.txt. I ran it in REPL mode to see which specific line failed to execute (it’s the last line). Now inside one of the dependency files(the function sort_terms is where the bug occurred), I added the print statement to sorta approximate where it crashed.
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Trouble Reproducing a Bug
The program that I am working on is an interpreter, Minima, and it’s compiled with MSVC. More specifically I’m working on a symbolic math library in Minima. The executable that crashed can be found here. Download all the files in the example folder with the executable, those mainly consist of the dependencies I was using.
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Compiler Optimizations Without an AST
I did write an AST to expedite the development time since I had initially thought that ASTs were not necessary, especially considering the nature of my languages syntax. However a lot of complications have arisen from trying to implement compiler optimizations without an AST. I was wondering whether there are some low hanging compiler optimizations that don’t require an AST to implement.
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Favorite Language and Why
Minima because I fucking wrote it. It’s OO, functional, supports lambdas and anon functions, and it’s way faster that Python.
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July 2021 monthly "What are you working on?" thread
I’ve just finished writing Minima’s inheritance system. You can check out an example here . I’ve been trying to weed out all the bugs and make Minima super stable.
- Minima, an object-oriented scripting lang
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Added inheritance to Minima
Minima now supports single-inheritance via the extend keyword. It resembles something akin to this example.
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Composition vs Inheritance
From my observations, inheritance seems to be highly discourage among the programming community Although inheritance and polymorphism in general is a powerful tool when utilized properly, I’m unsure as to whether the addition of polymorphistic features to a programming language that I’m writing, is a sound idea.
gravity
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Ask HN: Parrot language copycat my Gravity source code. What can I do?
I found out that the Parrot programming language (https://github.com/parrot-language/parrot) did copycat line by line my Gravity programming language (https://github.com/marcobambini/gravity).
I know that I used a very permissive license and that the project can be forked and modified by anyone but this is a theft more than a fork.
What can I do in this situation?
- When does garbage collector start in Gravity?
- Binding a Language to Gravity
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Lua's Lack of “Batteries”
This is gonna be subjective, because it depends on what your priorities are.
The two alternatives at the top of my list are Gravity and Wren. They are both designed for the same general profile that Lua has—a scripting language, safe to use, embeddable, with a small VM (low code size).
- https://github.com/marcobambini/gravity
- https://wren.io/
The language design choices are nice and familiar to people who are used to other existing languages. Lua is a bit radical.
Two other options are AngelScript and Squirrel, which are both a bit older and more mature than Gravity and Wren. In my opinion they are
- http://www.angelcode.com/angelscript/
- http://squirrel-lang.org/
Finally, it’s much more feasible these days to embed something like Mono, and Guile has gotten a lot better.
What are some alternatives?
boring-lang - A very boring programming language
umka-lang - Umka: a statically typed embeddable scripting language
Ark - ArkScript is a small, fast, functional and scripting language for C++ projects
blade - A modern general-purpose programming language focused on enterprise Web, IoT, and secure application development.
Freeze-OS - An Operating System that runs on top of an interpreter.
luaforwindows - Lua for Windows is a 'batteries included environment' for the Lua scripting language on Windows. NOTICE: Looking for maintainer.
Yoakke - A collection of libraries for implementing compilers in .NET.
tl - The compiler for Teal, a typed dialect of Lua
star - An experimental programming language that's made to be powerful, productive, and predictable
inspect.lua - Human-readable representation of Lua tables
Cwerg - The best C-like language that can be implemented in 10kLOC.
zForth - zForth: tiny, embeddable, flexible, compact Forth scripting language for embedded systems