PolyMc
fpm
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PolyMc | fpm | |
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8 | 38 | |
514 | 11,035 | |
- | - | |
8.1 | 2.5 | |
5 days ago | 5 days ago | |
Java | Ruby | |
GNU Lesser General Public License v3.0 only | MIT-like |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PolyMc
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If I make a modded server for Minecraft Java editions can my friends on console still play with me
HOWEVER, you might get away with more heavy mods by using PolyMc (not to be confused with the launcher of the same name) which allows for vanilla JE clients to join a modded server without instaling the mods; this should in theory allow your console friends to join.
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My setup at 3AM after finishing some hand drawn Animation
PolyMC appears to be completely unrelated.
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Iris 1.2.0 for Minecraft is out with the Shader Configuration GUI!
Oof, bad name. I looked it up and the first thing I found was this. I was wondering why it was not mentioning anything related to MultiMC or a launcher...
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A MultiMC Fork is available in flatpak!
I just want to tell you guys that ive found a multimc Fork called polyMC which is available on flatpak, it runs completely fine! https://github.com/TheEpicBlock/PolyMc https://flathub.org/apps/details/org.polymc.PolyMC
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Would it be possible to add new blocks through serverside fabric mods and resource/data packs?
There's also PolyMC which converts existing mods to be serverside only https://github.com/TheEpicBlock/PolyMc
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Can you run world gen mods on serverside only?
And if it does add modded blocks you can try using PolyMC as well.
- Do people need to download the modpack on my server to play on it?
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Would you play on a Fabric Server?
You should give PolyMC a try. https://github.com/TheEpicBlock/PolyMc
fpm
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Debian Discusses Vendoring yet Again
If you ever revisit that decision, check out FPM. It can shave off a few of the rough edges related to packaging: https://github.com/jordansissel/fpm
- Fpm – Packaging Made Simple
- PackagingCon – a conference only for software package management
- Makefile to .deb
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Been adding a little more polish to my Battle Network/ Smash bros inspired game.
The easiest way is probably FPM: https://fpm.readthedocs.io/en/latest/
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Zrok: open-source peer to peer sharing with ability to selfhost
There is definitely a lot more to building a proper package for wider distribution, but there are some great tools out there for folks wanting to get into it that make it more approachable. I've done my fair share with fpm when learning how the proverbial sausage is made.
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Can i create deb file from source code?
Check out https://github.com/jordansissel/fpm
- List of Apps I need that are not in repo or flathub
- Can someone point me in the right direction for automating RPM builds?
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What's the deal with Slackware?
I use RedHat based environments for work. I've had good success creating my own yum repo and building RPM packages with Effing package management. FPM can handle packages for most distros so if you want to publish a linux app it is an easy way to provide it in multiple formats.
What are some alternatives?
Iris - A modern shaders mod for Minecraft compatible with existing OptiFine shader packs
Linuxbrew
polymer - Library for creating better server side content! (For Fabric)
Homebrew-cask - 🍻 A CLI workflow for the administration of macOS applications distributed as binaries
FTB-Quests - Quests is one of the best Questing mods for Minecraft out there. It has a highly customisable questing system and an easy to use interface.
omnibus-ruby - Easily create full-stack installers for your project across a variety of platforms.
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
CocoaPods - The Cocoa Dependency Manager.
BeaconFlight - Beacons can now allow players to fly!
distroless - 🥑 Language focused docker images, minus the operating system.
geckolib - GeckoLib is an animation engine for Minecraft mods, with support for complex 3D keyframe-based animations, numerous easings, concurrent animation support, sound and particle keyframes, event keyframes, math-based animations, and more. Available for all major modloaders.
tito - A tool for managing rpm based git projects.