TerraFirma-Rescue-Modpack
GregTech-Experimental
TerraFirma-Rescue-Modpack | GregTech-Experimental | |
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1 | 12 | |
41 | 19 | |
- | - | |
0.0 | 0.0 | |
10 months ago | 9 months ago | |
ZenScript | Java | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
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TerraFirma-Rescue-Modpack
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Gregtech Solutions
oh no and i think it's from GT6U developers
GregTech-Experimental
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Intergalactical moment
Don't forget GTE, definitely not a self promotion
- GT Experimental: Inventory Management
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GT Experimental Update: Advanced Machines
Useful links: - Github Repository - Full gallery with links to previous updates - Download (gregtechmod-0.5.5.jar) - Our Discord
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FTB Industrial Contraptions mod has been released on CurseForge!
There are a couple in the works, on 1.16: https://github.com/Su5eD/GregTech-Experimental https://www.curseforge.com/minecraft/mc-mods/gregtech-intergalactical
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mekanism my beloved
Thankfully, you can disable a lot of machines and the compat features of Mekanism (Maybe at least the IC2 compat), i only use Mek for the production of brine, lithium and the Seismic Vibrator (with a tweaked recipe of course), i also use the process to produce Tritium and Deuterium, but i think that i will decline in favor of the GregTech Experimental methods
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Any recommendations for big mods?
-IndustrialCraft2 (all its features, there's a reason why it is still a big one, i would suggest you to combine IC2, BuildCraft, Railcraft and Forestry (and addons like Binnines and GregTech Experimental (Download Link)) for a better experience)
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GregTech Experimental: Energy Storage & Transfer
I don't currently have an ETA, but you can periodically check the progress on github projects.
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GregTech Experimental: Generators Update
It's a simple generator which takes a single ItemStack input. Default recipes use "magic" items such as a nether start, ghast tear, Twilight Forest's Fiery Blood, or Thaumcraft's essentia Phials.
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GTE Update: Multi-Block Machines
This week I've been working on Multi-Block (Structure) machines in GTE. If you don't know what that is, I recommend you to check the mod's github README, and the previous post for FAQs.
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Finally finished my nuclear power plant! Here's a view of the control room. Mods used in the comments.
what a classic setup we have there, i really like IC2 (and its family: BuildCraft and Railcraft) and what you built there is pretty amazing, i really suggest you to use the newest big IC2 addon: GregTech Experimental (a port of GregTech 3)
What are some alternatives?
TerraFirmaGreg-1.12.2 - An innovative modpack that contains GregTech and TerraFirmaCraft.
Hbm-s-Nuclear-Tech-GIT - A flaming wreck of a minecraft mod about nuclear technology that is somehow still in development.
SevTech-Ages - SevTech: Ages is a massive Minecraft modpack packed with content and progression.
FTB-Industrial-Contraptions - Let's give this a go?
GT-New-Horizons-Modpack - New Modpack with Gregtech, Thaumcraft and Witchery
Applied-Energistics-2 - A Minecraft Mod about Matter, Energy and using them to conquer the world..
Rebirth-Of-The-Night - Inspired by Terraria, 7 Days to Die, and more, Rebirth of the Night is a Minecraft 1.12.2 modpack with its own progression system, lore, mechanics, and art. It's built with the idea of remembering the central themes of what made Minecraft enjoyable and expanding them in every way, increasing the overall risk and reward as you progress.
Cyclic - Minecraft mod written in Java
MC-Eternal-Lite-1.12 - Repository for the Minecraft Eternal Lite modpack.
Hbm-s-Nuclear-Tech-GIT - My fork of the HBM's nuclear tech mod.
.issue-tracker - Tracks all issues for Serilum's Minecraft mods on CurseForge and Modrinth.
Enigmatica2Expert - The official repository and issue-tracker for the modpack Enigmatica 2: Expert for Minecraft 1.12.2