TelltaleModLauncher
This launcher is designed to make installing and managing mods for Telltale Games much easier through a launcher interface. (by Telltale-Modding-Group)
DDS-D3DTX-Converter
This is an application designed for converting .d3dtx textures (Telltale Tool Textures), to standard .dds (Direct Draw Surface). It can also convert a .dds back into a .d3dtx for texture mods for a Telltale Tool Game. (by Telltale-Modding-Group)
TelltaleModLauncher | DDS-D3DTX-Converter | |
---|---|---|
1 | 2 | |
15 | 8 | |
- | - | |
0.0 | 6.7 | |
over 1 year ago | 12 days ago | |
C# | C# | |
MIT License | MIT License |
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Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
TelltaleModLauncher
Posts with mentions or reviews of TelltaleModLauncher.
We have used some of these posts to build our list of alternatives
and similar projects.
DDS-D3DTX-Converter
Posts with mentions or reviews of DDS-D3DTX-Converter.
We have used some of these posts to build our list of alternatives
and similar projects.
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HUD sprite/item wheel assets?
I don't have the assets myself, but if you own the games (preferably The Walking Dead Definitive Edition) you could extract them with the Telltale Explorer yourself. Either the explorer can extract the UI sprites directly or you could use the DDS-D3DTX-Converter to convert the files.
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[MODDING] D3DTX Texture Mod Test
Nothing special here, building a work in progress script/application that converts the native Tetlltale Tool .d3dtx texture format into a standard .dds format. Conversely and the main feature is that I can convert a .dds back into a .d3dtx.
What are some alternatives?
When comparing TelltaleModLauncher and DDS-D3DTX-Converter you can also consider the following projects:
TTG_Tools - Sources of fan's translation tool for Telltale Games.
Skul.Mod - Mod for Skul: The Hero Slayer
grim_dawn_mod_merger - Tool for merging mods together for Grim Dawn
Nautilus - Nautilus, the Subnautica Modding API (formerly SMLHelper)
Captain-of-industry-modding - Official modding resource for video game Captain of Industry.
texture_generator - Generating procedural textures
GR_Guides - Ghostrunner modding guides
TTDS-NoOutlines - This mod removes outlines, ink effects, and graphic black from The Final Season (S4) Game in The Walking Dead Telltale Definitive Edition.
CacheGetClapped - Smart cache management for Resonite
Desperados3Mods - My Mods for Desperados III
TelltaleModLauncher vs TTG_Tools
DDS-D3DTX-Converter vs Skul.Mod
TelltaleModLauncher vs grim_dawn_mod_merger
DDS-D3DTX-Converter vs Nautilus
TelltaleModLauncher vs Captain-of-industry-modding
DDS-D3DTX-Converter vs texture_generator
TelltaleModLauncher vs GR_Guides
TelltaleModLauncher vs TTDS-NoOutlines
TelltaleModLauncher vs CacheGetClapped
TelltaleModLauncher vs Desperados3Mods