Tango-D2
Odin
Tango-D2 | Odin | |
---|---|---|
1 | 84 | |
90 | 5,684 | |
- | 3.3% | |
3.1 | 10.0 | |
6 months ago | 4 days ago | |
D | Odin | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
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Tango-D2
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Carbon - an experimental C++ successor language
The standard library split was about API design, not GC. D1 Phobos (the official standard library) had a C standard library style API, and Tango was more like Java. And because Tango was a class-based API, it used GC more heavily than Phobos did. The split was resolved in 2007 as D2 was under development, when the common runtime was split out from the standard library. A D2-compatible version of Tango is usable today, though most D programmers these days Phobos.
Odin
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Zig, Rust, and Other Languages
There's also Odin[0] too. I tried using them all and Odin was pretty nice. Nim is also good too but a lot more features.
But - I concluded that language matters a lot less compared to APIs. Yes, the language should have enough good features to let the programmers express themselves, but overall well designed APIs matter a lot more than language. For example -tossing most of the C stdlib and following a consistent coding style (similar to one described here -[1]), with using Arenas for memory allocation, I can be just as productive in C.
[0] - https://odin-lang.org
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Odin Programming Language
I highly recommend looking at:
* The Overview: <https://odin-lang.org/docs/overview/>
* examples/demo: <https://github.com/odin-lang/Odin/blob/master/examples/demo/...>
As for the first example: a basic lexing example is probably boring, but it does show some basic ideas of what the language is about. If people want to write better examples or just reorder the current ones, please feel free to make an issue or PR on the website's GitHub page: <https://github.com/odin-lang/odin-lang.org>.
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babel tree
I use Odin primarily, it’s C-level but pascal/Go syntax and inspiration https://odin-lang.org/
- Botlib: Telegram Bots in C by Antirez
- "Odin is a general-purpose programming language with distinct typing built for high performance, modern systems and data-oriented programming."
- Austral Programming Language
- Small Joys with Odin
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Can't decide what engine/library/framework I want to master
Website: https://odin-lang.org/
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Download Odin and get started today! Includes binding to popular video game libraries
Get it from the website: https://odin-lang.org/ -- Odin includes bindings to popular gamedev libraries & APIs such as Raylib, SDL, DirectX, OpenGL and Vulkan.
- Check this odin file out for a demo of many of the language's features. It comes with the compiler inside the examples folder. I refer to it all the time when I need to figure out how to do something.
What are some alternatives?
vala-www - Website of the Vala programming language
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
v - Simple, fast, safe, compiled language for developing maintainable software. Compiles itself in <1s with zero library dependencies. Supports automatic C => V translation. https://vlang.io
jakt - The Jakt Programming Language
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
go-is-not-good - A curated list of articles complaining that go (golang) isn't good enough
rust - Empowering everyone to build reliable and efficient software.
Beef - Beef Programming Language
Killed by Google - Part guillotine, part graveyard for Google's doomed apps, services, and hardware.