TTProgressHUD
open-swiftui-animations
TTProgressHUD | open-swiftui-animations | |
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1 | 1 | |
232 | 3,481 | |
- | - | |
0.0 | 8.0 | |
almost 2 years ago | 6 days ago | |
Swift | Swift | |
MIT License | The Unlicense |
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TTProgressHUD
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What’s a good cocoa pods for HUDS in Swiftui?
This one looks nice: https://github.com/honkmaster/TTProgressHUD
open-swiftui-animations
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Integrating Zig and SwiftUI
SwiftUI shines you get to write Swift code and embrace the DSL
You'll never be able to write that kind of code with Zig, or C or C++, it's impossible: https://github.com/amosgyamfi/open-swiftui-animations
So the main advantage here would be to be able to consume your Zig code/libraries with your Swift application, and that does look interesting, so you could write your crossplatform app logic in Zig, and only use Swift for actually SwiftUI
That's the advantage that should be advertised, Kotlin tried with Kotlin-Native, seems like a good strategy
What are some alternatives?
JGProgressHUD - An elegant and simple progress HUD for iOS and tvOS, compatible with Swift and ObjC.
Hero - Elegant transition library for iOS & tvOS
SwiftUI Drawer - A SwiftUI bottom-up controller, like in the Maps app. Drag to expand or minimize.
swiftui-spring-animations - This repository serves as your reference and complete guide for SwiftUI Spring Animations. It demonstrates use cases for the various types of spring animations and spring parameters. No more guessing the values of the parameters for spring animations you create for your next iOS app.
SwiftWebUI - A demo implementation of SwiftUI for the Web
burrow - Burrow is a tool for burrowing through firewalls, built by teenagers at Hack Club.
SwiftyBeaver - Convenient & secure logging during development & release in Swift 4 & 5
Content - WWDCNotes.com content
stinsen - Coordinators in SwiftUI. Simple, powerful and elegant.
Xcode-Simulator-SDKs - iOS 8.0 -> 15.0 and watchOS 2.0 -> 8.0 simulator SDKs, taken from Xcode.
SwiftUIChristmasTree - 🌲 Pure SwiftUI christmas tree with yearly updates. Enjoy 🎄