SwiftGraphics
Cacao
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SwiftGraphics | Cacao | |
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2 | 1 | |
65 | 1,074 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | over 2 years ago | |
Swift | Swift | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SwiftGraphics
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Long time lurker here, what software/programing language do you use for your art ?
I've also got a custom graphics library written in Swift that I use both for plotter drawings and digital art: https://github.com/emorydunn/SwiftGraphics
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Rebuilt my raytracing engine over the weekend
No, it's my own graphics framework written in Swift. Python/JavaScript were driving me up a wall, so I started from scratch.
Cacao
What are some alternatives?
SVG-to-SwiftUI - Tool to convert SVG to SwiftUI's Shape structure.
MVAutocompletePlaceSearchTextField - iOS - Subclass of UITextField to achieve autocompletion for Place Search like Google Places, Uber and Much more apps having maps.
C4iOS - C4 is an open-source creative coding framework that harnesses the power of native iOS programming with a simplified API that gets you working with media right away. Build artworks, design interfaces and explore new possibilities working with media and interaction.
folding-cell - :octocat: 📃 FoldingCell is an expanding content cell with animation made by @Ramotion
Macaw - Powerful and easy-to-use vector graphics Swift library with SVG support
NVActivityIndicatorView - A collection of awesome loading animations
Snowflake - ❄️ SVG in Swift
MBProgressHUD - MBProgressHUD + Customizations
Elephant - Elegant SVG animation kit for swift
iCarousel - A simple, highly customisable, data-driven 3D carousel for iOS and Mac OS
SVProgressHUD - A clean and lightweight progress HUD for your iOS and tvOS app.
Material - A UI/UX framework for creating beautiful applications.