SwiftAudioPlayer
AudioStreaming
SwiftAudioPlayer | AudioStreaming | |
---|---|---|
1 | 1 | |
523 | 202 | |
- | - | |
0.0 | 6.0 | |
over 1 year ago | 30 days ago | |
Swift | Swift | |
MIT License | MIT License |
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SwiftAudioPlayer
AudioStreaming
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Best way to stream audio into a native iOS app?
If that's not your use case, then perhaps you could start by looking here: https://github.com/dimitris-c/AudioStreaming
What are some alternatives?
SwiftySound - SwiftySound is a simple library that lets you play sounds with a single line of code.
SwiftAudioEx - SwiftAudioEx is an iOS audio player written in Swift, making it simpler to work with audio playback from streams and files.
MusicKit - A framework for composing and transforming music in Swift
eqMac - macOS System-wide Audio Equalizer & Volume Mixer 🎧
Voice Overlay iOS - 🗣 An overlay that gets your user’s voice permission and input as text in a customizable UI
AudioPlayerSwift - AudioPlayer is a simple class for playing audio in iOS, macOS and tvOS apps.
AudioKit - Audio synthesis, processing, & analysis platform for iOS, macOS and tvOS
TuningFork - :musical_keyboard: Simple Tuner for iOS
FDWaveformView - Reads an audio file and displays the waveform
Soundable - Soundable allows you to play sounds, single and in sequence, in a very easy way
AudioPlayer - AudioPlayer is syntax and feature sugar over AVPlayer. It plays your audio files (local & remote).
Beethoven - :guitar: A maestro of pitch detection.