SuperADD
MCCBounceEnable
SuperADD | MCCBounceEnable | |
---|---|---|
1 | 5 | |
8 | 20 | |
- | - | |
0.0 | 1.8 | |
over 1 year ago | about 2 years ago | |
C# | C# | |
GNU General Public License v3.0 only | The Unlicense |
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SuperADD
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Autonaming in WDS\MDT based on whats in AD
I wrote something like this when I worked for cedar fair entertainment and built all their imaging not long after I left. My friend took what I built and improved it take a look at the tool he wrote it's located here: https://github.com/belowaverage-org/SuperADD
MCCBounceEnable
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I reported Halo 2 MCC's tickrate effecting weapon balance/AI. They tried closing this bug report TWICE because fixing a massive bug is considered to them to be a "feature request". This is not okay.
Are you on PC? You can use https://github.com/Daylonz/MCCBounceEnable to set the tick rate back to 30.
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Halo 3 30 tickrate
Well, it’s possible for Halo 2. I can only guess that there’s just no interest in applying it to Halo 3 as that game never had super bounces, but maybe that repo could provide clues. You can attach Cheat Engine to the game and try to hunt for the right values, but it will take a while.
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Superbouncing is quite possibly one of the greatest glitches in all of gaming history
It did, however, the original bounces can easily be enabled with the help from a small program.
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Halo 2 MCC Classic: Super Bouncing?
First I found this: https://github.com/Daylonz/MCCBounceEnable which simply crashes my game when enabled, so that's out (currently hoping it's creator adds me on discord so I can ask about it)
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I remember spending countless hours in the year 2005 trying to get the Scarab Gun. Here I am in 2021 revisiting the easter egg and after well over a hundred attempts I finally got it just right!
check this out
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