Subspace-Infinity VS jbullet

Compare Subspace-Infinity vs jbullet and see what are their differences.

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Subspace-Infinity jbullet
3 1
14 6
- -
2.0 4.3
about 1 year ago 26 days ago
Java Java
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Subspace-Infinity

Posts with mentions or reviews of Subspace-Infinity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-05.

jbullet

Posts with mentions or reviews of jbullet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.
  • Code of game engine written in Java: what does it hide?
    3 projects | dev.to | 10 Apr 2024
    JBullet is a Java port of the Bullet real-time physics engine. It's not developed directly by the jmonkey team, but a fork from one of the team members is used as a third-party library in the main project, so it's worth a check as well.

What are some alternatives?

When comparing Subspace-Infinity and jbullet you can also consider the following projects:

Halma - Halma Game Built With The Awesome libGDX framework

jMonkeyEngine - A complete 3-D game development suite written in Java.

2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development

BowlerStudio - A Full-Stack Robotics Development Environment

Minie - Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license)

Valkyrien-Skies-2 - Valkyrien Skies 2