String-Parser
A Minecraft datapack that allows to parse strings into character arrays (by 5uso)
AESTD
The "Standard Command Library" datapack by Aeldrion for Minecraft 1.14+ (by Aeldrion)
String-Parser | AESTD | |
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6 | 1 | |
39 | 24 | |
- | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
mcfunction | mcfunction | |
Apache License 2.0 | BSD Zero Clause License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
String-Parser
Posts with mentions or reviews of String-Parser.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-07.
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finished "animated" door using block display entities and an interaction entity, currently making a website to summon these doors and their command blocks needed to function link in comments 👍👍
Currently, one of the things I’m using the suso.str is to get the translated (localised) names of items from an item frame. This is done partially with command blocks and partially with datapacks for reasons I’ll try to explain below:
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Change realm difficulty on a schedule
In Java you can use this datapack to get the current time out of a player head and set the difficulty accordingly.
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Check for content of a command block?
reading out strings, cutting them apart and analyzing them? while technically possible, it's horribly laggy resource intensive. Also not really inteded, (ab)using some bugs and such.
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Use system date and time in a datapack
The community coined term for this is "string parsing" and the most up-to-date explanation is probably inside this repository: https://github.com/5uso/String-Parser you can use this technology to either parse the output string of a commandblock (which includes the current server timestamp) or to dissect a player head's texture, which is encoded in base64 and includes a unix timestamp as to when it was requested from the skin server.
- How do I combine 2 JSON strings?
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Why don't we have a package manager?
To add: There already a bunch of scattered datapacks that try to provide some functionality in a sort of library-way. Some are not updated anymore, some are. The ones that I know of that come to mind would be AESTD, MinecraftPhi or this much more specialised string parser.
AESTD
Posts with mentions or reviews of AESTD.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-04.
-
Why don't we have a package manager?
To add: There already a bunch of scattered datapacks that try to provide some functionality in a sort of library-way. Some are not updated anymore, some are. The ones that I know of that come to mind would be AESTD, MinecraftPhi or this much more specialised string parser.
What are some alternatives?
When comparing String-Parser and AESTD you can also consider the following projects:
mecha - A powerful Minecraft command library.
RealmsHub - The sourcecode for realmshub.com
MinecraftPhi-modules - Establishes safe standards to reduce datapack conflicts