StarWarsArrays.jl
RandomBasedArrays.jl
StarWarsArrays.jl | RandomBasedArrays.jl | |
---|---|---|
10 | 1 | |
122 | 17 | |
- | - | |
0.0 | 1.8 | |
almost 2 years ago | about 3 years ago | |
Julia | Julia | |
GNU General Public License v3.0 or later | MIT License |
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StarWarsArrays.jl
- Star Wars Arrays
- It starts at 0 right?
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PyCharm is the worst IDE I have used. /s
I raise you https://github.com/giordano/StarWarsArrays.jl
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How do some of my coworkers still use ML
Why not Star Wars Indices (4,5,6,1,2,3,7,8,9...)? https://github.com/giordano/StarWarsArrays.jl
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Dealing with strings in Julia, patterns and anti-patterns
> The documentation disagrees about string indices not starting with 1 As priorly said, I'm speaking about strings, not `String` in particular. So, to write code which work for all AbstractString (which have basic string functions), you must not assume that the first indexing is 1, you can have degenerate cases such as : https://github.com/giordano/StarWarsArrays.jl (this is for vectors, but creating a similar type, for AbstractString isn't impossible) or just strings with an offset indexing.
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The counter-intuitive rise of Python in scientific computing
There are other choices like https://github.com/simonster/TwoBasedIndexing.jl and https://github.com/giordano/StarWarsArrays.jl if you do not like 1-based indexing.
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PyTorch: Where we are headed and why it looks a lot like Julia (but not exactly)
This is a total non issue as indexing is an operation that is subject to multiple dispatch. For a humorous example see https://github.com/giordano/StarWarsArrays.jl
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Arrays start from bony[1]
The cool thing with Julia is that array indices aren't inherent properties, and may be changed locally by using appropriate wrappers. This means that the same underlying array may start at 0 in one part of the code, at 1 in another, and perhaps use the star-wars indexing in yet another section if that's necessary.
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Why does Julia adopt 1-based index?
Adding https://github.com/giordano/StarWarsArrays.jl to the list for some extra spice
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some may hate it, some may love it
You should also check out https://github.com/giordano/StarWarsArrays.jl and https://github.com/giordano/RandomBasedArrays.jl
RandomBasedArrays.jl
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some may hate it, some may love it
You should also check out https://github.com/giordano/StarWarsArrays.jl and https://github.com/giordano/RandomBasedArrays.jl
What are some alternatives?
OffsetArrays.jl - Fortran-like arrays with arbitrary, zero or negative starting indices.
TwoBasedIndexing.jl - Two-based indexing
TailRec.jl - A tail recursion optimization macro for julia.
ArraysOfArrays.jl - Efficient storage and handling of nested arrays in Julia
Cython - The most widely used Python to C compiler
wenyan - 文言文編程語言 A programming language for the ancient Chinese.
BinaryBuilder.jl - Binary Dependency Builder for Julia
adaptrapezoid_benchmark - benchmark languages that potentially suitable to scientific computing with the adaptive trapezoid numeric integration algorithm
julia - The Julia Programming Language
jax - Composable transformations of Python+NumPy programs: differentiate, vectorize, JIT to GPU/TPU, and more
Pluto.jl - 🎈 Simple reactive notebooks for Julia