Sparkle
OpenEmu
Sparkle | OpenEmu | |
---|---|---|
15 | 225 | |
7,144 | 15,763 | |
0.8% | 0.5% | |
8.3 | 8.2 | |
6 days ago | about 2 months ago | |
Objective-C | Swift | |
GNU General Public License v3.0 or later | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Sparkle
- Sparkle: A software update framework for macOS
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Flatpak Is Not the Future
* i use appimagelauncher[1] to integrate with my menus etc but sometimes it works and sometimes it doesn't? i haven't really figured out the rhyme or reason
[0] https://sparkle-project.org/
- The PD launcher issue is not permanent!
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One line of code that did cost $8k
I'm glad I'm not the only one that thinks checking every 5 mins is a little bit excessive!
Seeing as it's macOS only is there even any reason to roll your own update mechanism when you can use the Sparkle framework [1]?
[1]: https://sparkle-project.org/
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What is the best method you guys use to distribute desktop apps over your websites?
The bucket contains dmg files and an appcast.xml that allows for updates. I'm using the auto_updater package, which in turn uses the popular Sparkle library.
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Do I have to enroll in Apple Developer Program to distribute macOS applications as a final product?
Our build process is automated using fastlane. That handles building and testing the app as well as signing, notarizing and uploading to Amazon S3. We distribute via a link on our website -- Callisto. Updates are handled using Sparkle. We have a custom built appcast generator as part of our website that reads the S3 bucket and builds the feed that Sparkle uses.
- Transmission 4.0.0 beta 1 is out
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Auto Updater
Something like Sparkle but for Node.
- Sparkle 2.0: Secure and reliable software update framework for macOS
OpenEmu
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Apple now allows retro game emulators on its App Store
Tangentially related: if anybody is looking for a good way to organize a library of retro emulators and games on their MacOS laptops/desktop computers then I recommend OpenEmu. It is designed from the ground up to look and feel like a Mac app.
https://openemu.org/
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Mac/OS OpenEmu - Any way to automatically map PS5 controller for all systems?
Just follow the link i posted. Btw you can build OpenEmu in a couple of minutes yourself. Some controllers (PS5 for example) are natively supported, more shader options, and other small stuff..
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Couldn't communicate with a helper application
Download Openemu 2.0.9.1 https://github.com/OpenEmu/OpenEmu/releases/tag/v2.0.9.1
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Analog Stick AND D-Pad at the Same Time?
As far as I know, devs have no plans to allow multiple bindings to the same inputs. It is apparently too complicated for them to implement. See: https://github.com/OpenEmu/OpenEmu/issues/4600
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How do I play TurboGrafx 16 in 2023?
The Pocket is a great device, highly recommended, get the Dock if you want to buy one. While waiting, I recommend using https://openemu.org/ on your Mac to run "roms", which are files that represent old games. To get the ROMs, google for "tubrografx roms archive.org". Then for a controller on a Mac, you can use a PS4/PS5 or Xbox (One/Series), if you have one lying around. That said, I recommend buying an SN30 Pro.
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Emulating old bratz games?
Download and Install OpenEmu
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Help PSX / NEOGEO games
Huh? Try http://openemu.org/ and download the experimental version (with arcade support)
- How to completely uninstall openemu
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Lucky Luke Western Fever
Yeah should be pretty easy if you have the ISO or a disc copy, OpenEmu should do it without issue - https://openemu.org
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Emulators
Otherwise you can try OpenEmu: it's a very Mac friendly emulator of a lot of old systems that works by dragging/dropping the roms in it. The "Experimental" (direct link) build includes support of Mame, which means support of Neo Geo roms.
What are some alternatives?
Hyperion - In-app design review tool to inspect measurements, attributes, and animations.
dolphin - Dolphin is a GameCube / Wii emulator, allowing you to play games for these two platforms on PC with improvements.
simde - Implementations of SIMD instruction sets for systems which don't natively support them.
citra - A Nintendo 3DS Emulator
keypad-layout - Control window layout using Ctrl + Numeric Keypad on macOS
desmume - DeSmuME is a Nintendo DS emulator
libtorrent - an efficient feature complete C++ bittorrent implementation
xenia - Xbox 360 Emulator Research Project
React-Paintinglite - 🚀🚀🚀Support for ORM operation,Customize the PQL syntax for quick queries,Support dynamic query,Secure thread protection mechanism,Support native operation,Support for XML configuration operations,Support compression, backup, porting MySQL, SQL Server operation,Support transaction operations. [Moved to: https://github.com/CreaterOS/ReactPaintinglite]
Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
stig - TUI and CLI for the BitTorrent client Transmission
rpcs3 - PS3 emulator/debugger