SocketRocket VS SwiftSocket

Compare SocketRocket vs SwiftSocket and see what are their differences.

SocketRocket

By facebookarchive

SwiftSocket

The easy way to use sockets on Apple platforms (by swiftsocket)
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SocketRocket SwiftSocket
0 1
9,101 1,657
- 0.4%
0.0 0.0
almost 6 years ago 3 months ago
Objective-C Swift
NOASSERTION BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SocketRocket

Posts with mentions or reviews of SocketRocket. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning SocketRocket yet.
Tracking mentions began in Dec 2020.

SwiftSocket

Posts with mentions or reviews of SwiftSocket. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-16.

What are some alternatives?

When comparing SocketRocket and SwiftSocket you can also consider the following projects:

Starscream - Websockets in swift for iOS and OSX

Socket.IO

BlueSocket - Socket framework for Swift using the Swift Package Manager. Works on iOS, macOS, and Linux.

SwiftWebSocket

Socks - 🔌 Non-blocking TCP socket layer, with event-driven server and client.

WebSocket - WebSocket implementation for use by Client and Server

swift-nio - Event-driven network application framework for high performance protocol servers & clients, non-blocking.

Swift-ActionCableClient - ActionCable is a new WebSocket server being released with Rails 5 which makes it easy to add real-time features to your app. This Swift client makes it dead-simple to connect with that server, abstracting away everything except what you need to get going.