SnowState
SNAP
SnowState | SNAP | |
---|---|---|
3 | 6 | |
124 | 84 | |
- | - | |
1.2 | 7.5 | |
about 1 year ago | 3 months ago | |
Game Maker Language | Game Maker Language | |
MIT License | MIT License |
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SnowState
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Help us decide
Tangential, but a few people have mentioned State Machines. I've been using SnowState for a decent while now, and definitely recommend it. https://github.com/sohomsahaun/SnowState
- What are the resourses/extensions/scripts that you include in almost every new gamemaker project?
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SnowState 2.3, a feature-rich Finite State Machine for GameMaker
SnowState is free and open-source. There is a simple demo to get you started. You can find it on Github. There is also a really nice documentation to assist you along the way.
SNAP
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CSV delimiter not importing correctly
That parsee is out of date, use this https://github.com/JujuAdams/SNAP/blob/master/scripts/SnapBufferReadCSV/SnapBufferReadCSV.gml
- edit csv files in gamemaker
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Is this a bug, an oversight, or am I just bad at surfaces?
There's no convenient in-built way for GM to perform a "deep copy" on a set of arrays/structs (which is bonkers to me but here we are) so I made a script that'll do the job for you: https://github.com/JujuAdams/SNAP/blob/master/scripts/snap_deep_copy/snap_deep_copy.gml
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Foolproof way to write files on disk
Finally, does my JSON encoder work for your savedata? If so, it'd be useful to add this as debug output for your users so that you can see what the savedata is when the system fails (though no guarantees that my code doesn't also have issues - please use try...catch and save the crash data in the event of an exception)
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novice doubts, create a game with card game system
Use structs to save and contain all the game data. Then when you save and load convert that struct into a json using this https://github.com/JujuAdams/SNAP
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Can I import Particle Effect data from a JSON file to Gamemaker Studio 2?
You can look into using the library, SNAP to import the JSON into your game. It's super easy to use.
What are some alternatives?
Lighting-System-2D - 2D lighting system for GameMaker Studio
Chatterbox - GameMaker 2022 LTS implementation of the Yarn narrative design language
Scribble - Efficient, internationalized, multi-effects text renderer for GameMaker
steamworks.gml - Various expansions to Steamworks SDK support in GameMaker: Studio / GMS2. (now merged into the official extension)
awesome-gamemaker - A curated list of awesome libraries, snippets, guides, and projects for GameMaker.
pixel-perfect-smooth-camera - An example of pixel-perfect yet smooth camera for GameMaker Studio 2
OrbinautFramework - A classic Sonic framework for GameMaker
chatterbox - Chatterbox lets you securely embed Hydrogen on any website!
GM-Online-Framework - Warp is a feature-rich framework for multiplayer games, written in GMS2.3 and NodeJS (previously GM-Online-Framework) [Moved to: https://github.com/evolutionleo/Warp]
Collage - Texture Page Builder for GameMaker
GML-OOP - Library of constructors operating primary GameMaker functionalities.