SnapKit
Swinject
SnapKit | Swinject | |
---|---|---|
12 | 6 | |
19,792 | 6,190 | |
0.3% | 0.6% | |
5.4 | 7.2 | |
9 days ago | 4 days ago | |
Swift | Swift | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
SnapKit
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FixFlex alternatives - Stevia and SnapKit
3 projects | 12 Jan 2024
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Storyboard vs Programmatic UI
I’ve been using Xcode for the last 13 years or so, and my advice is - us whatever is comfortable and makes sense to you. I use all 3: code*, storyboard and interface builder (xib). They all have their strengths and weaknesses. Storyboards are nice for quick simple screens with table/collection views and cell templates, but sucks when working in a team (merge conflicts on xml files is not fun). Interface builder has the advantage of being really quick for standalone viewcontrollers and views (after some code that takes away the boilerplate part of loading views from nibs) and minimized the git issues. And code is fun when you’re using anchors and frameworks like snapkit (https://github.com/SnapKit/SnapKit) but even when I was doing visual constrains using strings it was fine. Anyway, just try to learn a bit of everything and see what resonates with you. There are no right answers, just preferences.
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I’ve never thought about what it actually does
If you need to use Auto Layout, I recommend using a wrapper SDK like SnapKit https://github.com/SnapKit/SnapKit that is less verbose and less error-prone and assigns translatesAutoResizingMaskIntoConstraints and isActive automatically.
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why is UIKit much harder than SwiftUI?
With a library like SnapKit, you can still have the terse, declarative coding style of UIKit. Hell, I once wrote my own poor-man's version of SnapKit on a whim because writing out constraint code manually got tedious.
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📌 Pin — a tiny library that makes working with AutoLayout easier
SnapKit (19k⭐️) has been providing almost the same thing for years. It is already a standard for many companies.
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What can be done with UIKit that can't be done with SwiftUI?
With something like SnapKit (I actually rolled my own poor man's version in like 10 minutes, before learning that SnapKit existed), SwiftUI no longer appeals to me because of it's declarative-style DSL.
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Cracking the iOS Interview
SnapKit - Autolayout DSL for iOS & OS X
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When looking for SwiftUI information, can I learn by looking at the equivalant UIKit solution, or are they too different?
This. And if you want to learn AutoLayout without the verbosity/complexity of Apple's own APIs, I would look into using SnapKit.
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Awesome macOS Libraries List
SnapKit - A Swift Autolayout DSL. Language: Swift.
- What are some good UI libraries for UIKit/Appkit?
Swinject
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Dependency Injection Simplified
DI is a concept which makes a class independent of its dependency management. It achieves that by decoupling the usage of an object from its creation. This helps you to follow SOLID’s dependency inversion and single responsibility principles. To achieve this in Swift one of the most appreciated library is Swinject. This library not only provides DI but also have many other features like:-
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Awesome macOS Libraries List
Swinject - Dependency injection framework for Swift. Language: Swift.
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SwiftUI Dependency injection
We use Swinject which is probably quite similar https://github.com/Swinject/Swinject
- Any DI libraries for swift?
- How do you guys see PHP and its framworks/CMS in 2025?
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How to modularize a big iOS project
So, how do we fix this? There is a cleaner solution. By using a dependency injection framework, such as Swinject we can create a base module that we might call the DI module.
What are some alternatives?
PinLayout - Fast Swift Views layouting without auto layout. No magic, pure code, full control and blazing fast. Concise syntax, intuitive, readable & chainable. [iOS/macOS/tvOS/CALayer]
Resolver - Swift Ultralight Dependency Injection / Service Locator framework
PureLayout - The ultimate API for iOS & OS X Auto Layout — impressively simple, immensely powerful. Objective-C and Swift compatible.
Cleanse - Lightweight Swift Dependency Injection Framework
TinyConstraints - Nothing but sugar.
Needle - Compile-time safe Swift dependency injection framework
FlexLayout - FlexLayout adds a nice Swift interface to the highly optimized facebook/yoga flexbox implementation. Concise, intuitive & chainable syntax.
Typhoon - Powerful dependency injection for Objective-C ✨✨ (https://PILGRIM.PH is the pure Swift successor to Typhoon!!)✨✨
Cartography - A declarative Auto Layout DSL for Swift :iphone::triangular_ruler:
Dip - Simple Swift Dependency container. Use protocols to resolve your dependencies and avoid singletons / sharedInstances!
Stevia - :leaves: Concise Autolayout code
Kraken - Simple Dependency Injection container for Swift. Use protocols to resolve dependencies with easy-to-use syntax!