Smalltalk VS Smalltalk

Compare Smalltalk vs Smalltalk and see what are their differences.

Smalltalk

By the Bluebook implementation of Smalltalk-80 (by dbanay)

Smalltalk

Parser, code model, interpreter and navigable browser for the original Xerox Smalltalk-80 v2 sources and virtual image file (by rochus-keller)
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Smalltalk Smalltalk
8 24
808 260
- -
2.5 0.0
about 1 year ago almost 3 years ago
C C++
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Smalltalk

Posts with mentions or reviews of Smalltalk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-01.

Smalltalk

Posts with mentions or reviews of Smalltalk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-02.
  • The Xerox Smalltalk-80 GUI Was Weird
    3 projects | news.ycombinator.com | 2 Jul 2023
    > * I'm assuming the "by the Bluebook" implementation they're referring to is this: *

    Or this: https://github.com/rochus-keller/Smalltalk/

  • The seven programming ur-languages
    4 projects | news.ycombinator.com | 4 May 2023
    > message passing and late binding combined. "Duck typing" is seriously diminishing it

    Actually even ST-72 made synchronous calls, but at least with a token stream interpreted by the receiving object (thus at least a bit of "message passing"). In ST-76 and later versions "message passing" is just nomenclature used by the ST folks for something that is just ordinary method dispatch and call (if you have doubts, you can analyze the innards of the ST-80 VM yourself e.g. with these tools: https://github.com/rochus-keller/Smalltalk ). The major difference is the dispatch based on signature hash (similar to e.g. Java interface method calls) instead of static positions, which enables late binding (at the expense of performance); and since everything including ordinary integers derive from Object, all values and objects are subject to dynamic method dispatch; it's no coincidence that Smalltalk was the first language to allow real duck typing. The unification of scalar values and references, dynamic typing, and likewise the minimal syntax where control structures are implemented by means of runtime constructs were already known from Lisp; also closures (i.e. ST blocks) were already known before they were added to ST.

  • my programming language
    2 projects | /r/ProgrammingLanguages | 15 Dec 2022
    Here is one even in Lua: https://github.com/rochus-keller/Smalltalk/
  • LeanQt – GUI is here, Widgets are near
    5 projects | news.ycombinator.com | 12 Nov 2022
    > 10kSLOC for the entire universe

    It is the nature of idealists that they see the world idealized. Smalltalk-80 itself has nearly 30 kSLOC; it's just more difficult to count, but I wrote tools which can do it (https://github.com/rochus-keller/Smalltalk/).

  • 50 years Smalltalk anniversary celebration at Computer History Museum
    6 projects | news.ycombinator.com | 30 Aug 2022
    Why should "perform" be a message? It's just a method of the Object class, which is the superclass of Integer. You can use my St80ClassBrowser and St80ImageViewer (see https://github.com/rochus-keller/Smalltalk/) to check the ST-80 source code and image if you want; there is a list of all selectors and the classes which implement them. Going up the class hierarchy when doing virtual method dispatch is a fundamental concept of all object-oriented implementations; in contrast to e.g. C++ this can be done dynamically at runtime in Smalltalk or Java (which is also called late binding). In contrast to Smalltalk in Java the class loader verifies that a method for the referenced signature actually exists; in Smalltalk you can try to dispatch any signature which can result in a call to the doesNotUnderstand method of the Object class.
  • A History of Lua
    14 projects | news.ycombinator.com | 10 Aug 2022
    > a large lua game code base, over 4000 files, 1.5 million lines of code

    Interesting; how do you manage to keep consistency? Do you have special tools to e.g. detect inadvertent global variables? I once wrote a Smalltalk VM in Lua (https://github.com/rochus-keller/Smalltalk/blob/master/Inter...) which is a much smaller code base but even with this size I quickly would have lost track of e.g. scopes and names without tools I had to write myself (https://github.com/rochus-keller/LJTools).

  • Smalltalk Squeak 6.0
    3 projects | news.ycombinator.com | 6 Jul 2022
    It is true, that there is uncollected garbage in the original Xerox ST80 image. I've built some tools to analyze the image and also a VM which can be interrupted at any time to analyze the current state of the image (see https://github.com/rochus-keller/Smalltalk).

    There are two zombie processes (OID 6662 and 19ba). There are also a couple of BlockContext and MethodContext which have a nil sender and a reference to an unknown method, but which are still referenced from somewhere (i.e. the collection is prevented even if it is not implemented by reference counting. E.g. OID 79a2 of class BinaryChoice. I have a full list if anybody is interested.

  • Celebrating 50 Years of Smalltalk
    1 project | /r/programming | 4 Jul 2022
    Integers are actually directly stored, i.e. without boxing/indirection by a pointer. The Smalltalk object memory doesn't have pointers in the C sense, but rather indices into the object table. If you're interested I've implemented a couple of tools to study the original Smalltalk-80 VM, see https://github.com/rochus-keller/Smalltalk/.
  • Ask HN: Admittedly Useless Side Projects?
    21 projects | news.ycombinator.com | 24 Jun 2022
    - https://github.com/rochus-keller/Smalltalk/ Parser, code model, interpreter and navigable browser for the original Xerox Smalltalk-80 v2 sources and virtual image file

    - https://github.com/rochus-keller/Som/ Parser, code model, navigable browser and VM for the SOM Smalltalk dialect

    - https://github.com/rochus-keller/Simula A Simula 67 parser written in C++ and Qt

    > do you regret those endeavours?

    No, not in any way; the projects were very entertaining and gave me interesting insights.

  • Minimalism in Programming Language Design
    6 projects | news.ycombinator.com | 24 May 2022

What are some alternatives?

When comparing Smalltalk and Smalltalk you can also consider the following projects:

Mezzano - An operating system written in Common Lisp

Oberon - Oberon parser, code model & browser, compiler and IDE with debugger

ChrysaLisp - Parallel OS, with GUI, Terminal, OO Assembler, Class libraries, C-Script compiler, Lisp interpreter and more...

Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.

McCLIM - An implementation of the Common Lisp Interface Manager, version II

Som - Parser, code model, navigable browser and VM for the SOM Smalltalk dialect

crosstalk - Smalltalk-80 bare metal implementation for the Raspberry Pi

are-we-fast-yet - Are We Fast Yet? Comparing Language Implementations with Objects, Closures, and Arrays

pcgeos - #FreeGEOS source codes. The offical home of the PC/GEOS operating system technology. For personal computing fans. For all developers and assembly lovers. For YOU!

squeak.org - Squeak/Smalltalk Website

ripgrep - ripgrep recursively searches directories for a regex pattern while respecting your gitignore

zigbee-lua - Zigbee coordinator and tools for LuaJIT