Skynet-IADS
HighDigitSAMs
Skynet-IADS | HighDigitSAMs | |
---|---|---|
15 | 9 | |
192 | 95 | |
- | - | |
6.5 | 5.3 | |
3 months ago | 6 months ago | |
Lua | Lua | |
Apache License 2.0 | MIT License |
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Skynet-IADS
- Does SEAD actually suppress enemy SAMs?
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SAM Site Radar distance to launchers
What we’re missing in DCS is an integrated defense system, with ew radars and other systems all communicating. Skynet IADS can do a lot of this. Haven’t tried their newer versions yet, though.
- Skynet IADS 3.1.0 released
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SAM Operators knowing there is no way to escape or stop an AGM-88 HARM.
Reasons to use Skynet-IADS.
- Skynet Only for the Syria Map
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Skynet IADS 3.0.0 has been released
It features an improved HARM defence for the IADS: Read all about it here: https://github.com/walder/Skynet-IADS/releases/tag/3.0.0
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About all that AI...
One of the more impressive if niche example of this is the Skynet IADS air defense system in DCS. But this works precisely because a lot of thought by the developers and real military developers has been put into how to automate this system over the decades and it’s narrowly focused on a very specific set of discrete actions. https://github.com/walder/Skynet-IADS
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I think the Mission Editor in Dcs needs more attention by Ed.
Would love to see ME support for some of the most useful third party scripting systems like MOOSE and Skynet/IADS. This wouldn't have to be specific to those systems, it could just be better standardization of DCS interfaces that those systems connect to and the ME lets you call.
- Confirmation that the aircraft shot down over Kharkiv last night was a Su-34
- We need some bigger HARM's for this. (S-500)
HighDigitSAMs
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PSA: the SA-10 missiles have been updated in 2.7.11. They accelerate way faster, have less drag, and are now much more lethal.
Can I just pop in a mention of the High Digit SAMs mod here, for people who enjoy a slightly more challenging environment? It manages to make the newly updated SA10 feel like an occasional minor inconvenience.
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SA-2 impossible to avoid
I suspect the SA-2 is very much overperforming against agile targets... I use the missile from this mod for my own missions.
- We need some bigger HARM's for this. (S-500)
- I was excited for my first kill of an SA-10 radar with a HARM missile since getting the Hornet this week :)
- DCS Newsletter - 2.7 is coming
- How Flakbursts COULD look like if ED would listen to primary sources.
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High Digit SAMs mod
HighDigitSAMs by Auranis
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Iron Dome
Try highdigitsams, doesn’t break IC, both of the squadrons im in use it https://github.com/Auranis/HighDigitSAMs
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When Is The S500 Coming Dcs Looks Pretty Bloody
Also, HighDigitSAMs
What are some alternatives?
dcs_liberation - DCS World single-player liberation dynamic campaign. [Moved to: https://github.com/dcs-liberation/dcs_liberation]
DCS-Scripts - A small collection of scripts for DCS
dcs-bios - DCS-BIOS DCS-Skunkworks Fork
dcs-lua-datamine - A reference guide to the lua table values in DCS for weapons and aircraft
DCS-JTACAutoLaze - Auto lazes targets in DCS
dcs-input-command-injector - DCS Mod to add custom input commands in your user profile instead of by modding the game for each aircraft. Prevents commands from being lost when DCS updates.
DCSFlightpanels - Saitek/Logitech Flight Panels & Stream Deck support for DCS-World. DCSFlightpanels also functions as a key-emulator for any game e.g. Flaming Cliff Series, Elite Dangerous, War Thunder, IL-2. Click "Releases" link below for latest release.
MOOSE - Mission Object Oriented Scripting Environment (MOOSE) for lua mission scripting design in DCS World
joystick-diagrams - Automatically output your game joystick configs into printable formats with all your binds.
FOXTracker - Facial Head Pose Tracker for Gaming
dcs-bios
DATIS - DCS World Automatic Terminal Information Service (ATIS) broadcasted through Simple Radio Standalone (SRS)