SampledSignals.jl
juce-toys
SampledSignals.jl | juce-toys | |
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1 | 1 | |
73 | 109 | |
- | - | |
1.8 | 0.0 | |
17 days ago | about 1 year ago | |
Julia | HTML | |
GNU General Public License v3.0 or later | MIT License |
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SampledSignals.jl
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Audio Sparklines
These visual displays are very useful. Here's how the Julia REPL shows them:
https://github.com/JuliaAudio/SampledSignals.jl#repl-display
juce-toys
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Audio Sparklines
STK is cool! I'm building a synth plugin, so that's why I'm in JUCE...
I want to hear more about the remote visualizer! I was using Jim Credland's buffer debugger (again, JUCE)[1]. It pops open a window, making it fairly easy to visualize buffers with one caveat: you actually have to tell it about the buffers you care about visualizing and then recompile. This means debugging can't really be on the fly (unless you only always care about the same buffer or two).
The other issue I ran into was viewing audio from my tests. I'd love to hear about the shared memory approach — real waveforms would be ideal!
1. https://github.com/jcredland/juce-toys/blob/master/jcf_debug...
What are some alternatives?
visual_debugger - debug data over a shared memory connection to an OpenGL ImGUI window
stk - The Synthesis ToolKit in C++ (STK) is a set of open source audio signal processing and algorithmic synthesis classes written in the C++ programming language.
melatonin_audio_sparklines - Sparklines For JUCE AudioBlocks
notcurses - blingful character graphics/TUI library. definitely not curses.