SPCDNS VS dns-packet

Compare SPCDNS vs dns-packet and see what are their differences.

SPCDNS

An easy to use DNS library with C and Lua bindings (by spc476)
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SPCDNS dns-packet
3 1
74 1
- -
4.7 10.0
6 months ago over 3 years ago
C Rust
GNU Lesser General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SPCDNS

Posts with mentions or reviews of SPCDNS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-07.

dns-packet

Posts with mentions or reviews of dns-packet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-10.
  • What I learned from making a DNS client in Rust
    4 projects | news.ycombinator.com | 10 Apr 2022
    I made one too https://github.com/ccouzens/dns-packet

    The differences:

    I followed this guide rather than the RFCs https://github.com/EmilHernvall/dnsguide/blob/master/chapter...

    Mine isn't as polished. The command line parsing and output is more thrown together.

    I hardcoded the packet identifier (it's not production code, and I'm only looking up one at a time).

    I didn't use any bit manipulation libraries. I can see they would help because DNS packets don't line up their information with the byte boundaries.

What are some alternatives?

When comparing SPCDNS and dns-packet you can also consider the following projects:

diataxis-documentation-framework - A systematic approach to creating better documentation.

hello-dns-common-lisp

pico_hole

dnsguide - A guide to writing a DNS Server from scratch in Rust